Bahamut - Piety System Page

God of Good Dragons

You wish to see a miracle? There is no greater miracle in all this world than kindness shown to a total stranger.
  Bahamut is the god of good dragons, bearing platinum scales unique amongst his kindred. He is a retiring and subtle god, preferring to move amongst people in humanoid form and nudge them to the right course of action.  

Bahamut’s Champions

Alignment: Always good, usually lawful
Suggested Classes: Cleric, Fighter, Paladin
Suggested Cleric Domains: Arcana, Life, Light, War
Suggested Backgrounds: Urchin, Far Traveler

Champions of Bahamut are often those who enjoy pro-actively seeking to do good, and who don’t mind not getting rewarded for it.  

Bahamut’s Favor

Bahamut is a peculiar god. For all his vast draconic power, he rarely uses it or openly adopts his draconic form. Instead he adopts a disguise (such as a doddering old mage, or a kindly mentor) and attempts to encourage people to choose good because they want to, not under duress.

Bahamut has a soft spot for the underdog or forgotten, using his divine powers to give them the opportunities to better their own lives and pass that miracle onto others. Many chosen by Bahamut never know the nature of their patron.

Why did Bahamut seek you out as a champion? The following table offers a few suggestions.
d6 Circumstance
1 You were on the streets until a kind old mage took you in under his wing.
2 Your family brought you into their cult when you were young, but a neighbour helped you free yourself.
3 Your parents died when you were young and you fell in with a bad crowd. A friend raised you up and you never looked back.
4 You have a terrible addiction to a magical substance. Having your sponsor to lean on helps you keep sober.
5 You’ve only every really cared for yourself, until a strange child came into your life.
6 You were blinded in a monster attack. You struggled and lashed out at the world until a passing healer cleared your sight with their touch.
 

Devotion to Bahamut

Following Bahamut means dedicating yourself to good above any other concerns. As a follower of Bahamut, consider the ideals below as alternatives to those suggested for your background.
d6 Ideals
1 Devotion. My devotion to my god is more important to me than what they stand for.
2 Secrecy. it isn’t a good deed if I’m only doing it for the reward.
3 Community. If I can help the people around me, then I should.
4 Responsibility. I have been blessed with power. How I use that power is the measure of my character.
5 Charity. Sometimes the world wrongs us for no reason. We should help those who need it without judgment.
6 Heroism. I secretly desire to be lauded and praised for all the good work I do.
 

Earning and Losing Piety

You increase your piety score to Bahamut when you expand the god’s influence in the world in a concrete way through acts such as these:
  • Acts of kindness or hospitality to those you do not know
  • Helping someone with no incentive to do so
  • Demurring praise or reward for any act of good
Your piety score to Bahamut decreases if you diminish Bahamut’s influence in the world or contradict his ideals through acts such as these:
  • Profiting in any way off your efforts to do good
  • Allowing others to fan the flames of your vanity
 

Deity Traits

Favoured God: Bahamut

Piety 3+ Bahamut trait
You gain inspiration when you help someone anonymously.  

Many Faced Stranger

Piety 10+ Bahamut trait
You can cast disguise self with this trait, requiring no material components. Once you cast the spell in this way, you can’t do so again until you finish a long rest. Wisdom is your spellcasting ability for this spell.  

Subtle Silver Fires

Piety 25+ Bahamut trait
You can cast nondetection with this trait, requiring no material components. Once you cast the spell in this way, you can’t do so again until you finish a long rest. Wisdom is your spellcasting ability for this spell.  

Chosen of Bahamut

Piety 50+ Bahamut trait
You may use an action to spend an inspiration die and invoke the Rite of Rebirth. This functions as a reincarnate spell, which always produces a metallic dragonborn, and only works on Good creatures. A creature can only benefit from the Rite of Rebirth once.

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