Brandobaris - Piety System Page

Halfling Spirit of Adventure, wild Capers and Thievery

Don’t look at me like that, it was only one tiny apple. What? Ok, fine, I stole a horse too. It looked ill, anyway, I saved him a fortune in vetinary bills. And I couldn’t leave the saddle, that’d be silly.
  Brandobaris represents the halfling spirit of adventure, wild capers and thievery. Naturally, every other god considers him a wretched nuisance, something he wears as a badge of honour.  

Brandobaris’s Champions

Alignment: Usually chaotic
Suggested Classes: Rogue, Bard
Suggested Cleric Domains: Trickery
Suggested Backgrounds: Criminal, Charlatan

Champions of Brandobaris walk wherever they like, confident that even if they are caught, their charm and slippery nature will see them through to the Next Big Thing.  

Brandobaris’s Favor

Brandobaris is not a malicious god, though those on the receiving end of his endless curiosity might be inclined to think the worst of him. He rarely chooses serious criminals or those with dark ambition for his champions, preferring those who share his wonder and inquisitive glee.

Brandobaris’s scions are often travellers, pickpockets and casual ne’er do wells still infused with the relentless drive of youth to Become Something.

Why did Brandobaris seek you out as a champion? The following table offers a few suggestions.
d6 Circumstance
1 When you were born, you were invisible for a full minute before appearing with a gurgle.
2 You left home very young, and your parents have been praying for you every night since.
3 When you don’t want to be heard, the night itself forgets you exist.
4 You woke up recently in a gutter with no idea who you are or what your name is.
5 You didn’t mean to steal from the duke, it was all a complete misunderstanding.
6 Yes, a face that looks like yours is pasted on wanted posters all over the town, but you’re sure it can’t be anything to do with you.
 

Devotion to Brandobaris

Following Brandobaris means dedicating yourself to madcap escapades and anarchistic fun. As a follower of Brandobaris, consider the ideals below as alternatives to those suggested for your background.
d6 Ideals
1 Devotion. My devotion to my god is more important to me than what they stand for.
2 Wealth. I can’t help touching shiny things
3 Destiny. I go wherever I please, and it’s where I am supposed to be so don’t try and stop be.
4 Duplicity. My word lasts about 5 seconds until I forget I gave it.
5 Victory. I adore the rush I experience when I realise I’m going to get away with it
6 Luck. I have no idea why I’m not in jail or dead but I’ll worry about that Tomorrow.
 

Earning and Losing Piety

You increase your piety score to Brandobaris when you expand the god’s influence in the world in a concrete way through acts such as these:
  • Engaging in a wild escapade or daring heist
  • Evading an enemy or the law through stealth
Your piety score to Brandobaris decreases if you diminish Brandobaris’s influence in the world or contradict his ideals through acts such as these:
  • Showing remorse or taking responsibility for your actions
  • Getting caught in the act
 

Deity Traits

Favoured God: Brandobaris

Piety 3+ Brandobaris trait
You gain Inspiration when you successfully evade pursuit.  

What has it got in its Pocketses?

Piety 10+ Brandobaris trait
You gain a hidden extradimensional pocket on your person (similar in function to a Bag of Holding) which noone can find by mundane searching.  

The Better Part of Valour

Piety 25+ Brandobaris trait
When you take the Disengage action, attack rolls made against you are made at disadvantage until the start of your next turn.  

Chosen of Brandobaris

Piety 50+ Brandobaris trait
You may use an action to spend an inspiration die and reach through a single solid surface no thicker than 1 foot in width. You may bring back a single item in this way within your reach.

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