Mask - Piety System Page

God of Spies, Thieves and Other Lawbreakers

I mean, what is “ownership” really about anyway? Silly concept, if you ask me.
    Mask is the god of spies, thieves and other lawbreakers. His domain encompasses all unlawful things that occur in shadow, and all underhanded negotiations conducted in bad faith.  

Mask’s Champions

Alignment: Usually neutral
Suggested Classes: Rogue, Bard, Warlock
Suggested Cleric Domains: Trickery
Suggested Backgrounds: Criminal, Spy, Courtier

Champions of Mask are master thieves, codebreakers, arcane tricksters and others who work to filch, pilfer and terminally borrow.  

Mask’s Favor

Mask’s favour is given to those who display artistry in their crime. He appreciates those who elevate their theft to elegant heists or locked room mysteries to baffle law enforcement.

Mask’s scions are scattered throughout society, comprising bored nobles and eager bandits, united by their love of separating others from their property.

Why did Mask seek you out as a champion? The following table offers a few suggestions.
d6 Circumstance
1 You stole from a priest of Mask. They were so amused they recommended you personally.
2 You have developed mild infamy in several towns and villages through your thefts.
3 You were disowned after stealing from your family.
4 You stole an evil artefact, and it you still hear it sometimes in your dreams.
5 You made a bad deal with a powerful entity, and only the blessing of Mask has bought your safety.
6 You were stolen as a child and raised by someone who doesn’t have your best interests at heart. Maybe you don’t know this yet...but you will.
 

Devotion to Mask

Following Mask means dedicating yourself to theft. As a follower of Mask, consider the ideals below as alternatives to those suggested for your background.
d6 Ideals
1 Devotion. My devotion to my god is more important to me than what they stand for. (Any)
2 Secrecy. I enjoy keeping things to myself.
3 Charity. Steal from the rich, give to the poor, and all that jazz.
4 Wealth. The jingle of gold in my pocket is bliss.
5 Excellence. The perfect heist is an art form, the actual thing I’m stealing is fairly immaterial.
6 Freedom. I have no respect for the law, or its agents.
 

Earning and Losing Piety

You increase your piety score to Mask when you expand the god’s influence in the world in a concrete way through acts such as these:
  • Executing a successful theft or heist
  • Double crossing someone in a negotiation
  • Evading law enforcement
Your piety score to Mask decreases if you diminish Mask’s influence in the world or contradict her ideals through acts such as these:
  • Allowing another thief or bandit to successfully rob you
  • Interrupting a theft that doesn’t impact you directly for any purpose other than to take the spoils yourself
 

Deity Traits

Favoured God: Mask

Piety 3+ Mask trait
You gain inspiration when you steal something without being noticed.  

Shadow Steps

Piety 10+ Mask trait
You can cast pass without trace with this trait, requiring no components. Once you cast the spell in this way, you can’t do so again until you finish a long rest. Intelligence is your spellcasting ability for this spell. This version of the spell only affects you.  

Void Pocket

Piety 25+ Mask trait
One of your pockets becomes an extra-dimensional space otherwise mechanically identical to a bag of holding. When you change clothing, your pocket moves to another one on your person. If you are wearing no clothes with pockets, you may retrieve items from an orifice of your choice instead.  

Chosen of Mask

Piety 50+ Mask trait
You may spend an inspiration die to retroactively erase all evidence you left behind at a crime scene. This does not protect you from magical investigation, but prevents use of the Investigation or Survival skills to discern anything about your crime or track you down.

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