Cragmaw Hideout

The Cragmaw Hideout was a base for the Cragmaw tribe of goblins in the Sword Coast North.
  The entrance to the cave complex was under a large hill, and had a shallow stream flowing out of it. It had four main rooms and several smaller trails linking them. There was also two large pools of water, which could be released to cause a flood. A crudely made bridge linked the room at the end of the river to the second-in-command's room, where prisoners were also kept.
Geography
  Type: Cave
  Region: Sword Coast North
  Society
  Races: Goblins, bugbears, wolves
  Politics
  Ruler: Klarg
  History
  Population: ~ 20 in 1491 DR
  Ruler: Klarg in 1491 DR
Type
Hideout
Ceilings. Stalactite covered vaults rising 20 to 30 feet above the floor.
Light. Unless otherwise lit, the cave remains in complete darkness.
Rubble. Areas of the cavern have gravel and difficult terrain.
Sound. The sound of water in the cave muffles noises to any creatures that aren't listening carfully. (DC 15 Perception)
Stalagmites. Upthrust spires of rock which could be used as cover.
Stream. The stream flows through the central complex only being 2 feet deep, cold, and slow moving only causing difficult terrain.

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