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Mage

Magic is held in high esteem in all five cities, and those skilled in it's use (referred to collectively as "Mages") are afforded many privileges by both law and culture. However, what qualifies one as a "Mage" in the legal sense is not so simple as just being able to preform a few spells.     Roughly 35% of the population have the legal status of Mage. In Fitheach the percentage is higher, closer to 50%. Clerics and Paladins trained in the city of Dia legally qualify as Mages, though they don't usually take the title.

Qualifications

To qualify, one must either be a graduate of or receive equivalent certification (gained at the completion of several grueling trials and tests) from the College of the Magi in Fitheach, or an equivalent magical university in another part of the world, as long as it meets the College's strict accreditation credentials.

Benefits

The vote of a Mage counts the same as 1 1/2 votes from a non-magical citizen.

Grounds for Removal/Dismissal

Necromancy and all forms of death magic, as well as any magic that requires one to communicate and make deals with Demons, Devils, Eldritch Abominations, or other beings hailing from other plains of existence, not only don't qualify one for legal Mage status but are also illegal in all five cities. In the non-Human communities of the cities, rumors abound that the sorts of magics traditionally practiced by non-Human races are specifically targeted for non-inclusion by the Mage Certification Board. Concrete proof of this has yet to emerge, but it remains a fact that fewer non-Humans attain the title of "Mage" than humans do.
Type
Magical, Honorific

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