Naadir
Divine Domains
Divine Symbols & Sigils
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Innate Spellcasting. The Shard's spellcasting ability is Charisma (spell save DC 20), and can cast it's spells without requiring any material components.
Angelic Weapons. The planetar's weapon attacks are magical. When the planetar hits with any weapon, the weapon deals an extra 5d8 radiant damage (included in the attack). Divine Awareness. The planetar knows if it hears a lie. Magic Resistance. The planetar has advantage on saving throws against spells and other magical effects.
Multiattack. The Shared makes two melee attacks.
Greatsword. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: (4d6 + 7) 4d6+7 slashing damage plus (5d8) 5d8 radiant damage.
Healing Touch (4/Day). The Shard touches another creature. The target magically regains 30 (6d8 + 3) 6d8+3 hit points and is freed from any curse, disease, poison, blindness, or deafness.
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