United Galaxy Templar Armed Forces (Templar Infantry Force)
Document written by: J’val Qinivar
Order to obtain the document: [Domino]
Content: This document will cover how the Templar Infantry Force works, their role within the Templar Armed Force, and their strategies.
A brutal force in their army, void of skill and training. Only being equipped with fine weaponry and ignorant, undying devotion to their empire.— Legion leader Madra
The Templar Infantry Force is the blade of the empire. Fighting in any terrain, regardless of its uncomfortable nature. The Templar infantry force varies, with thousands of different variations of strategies, equipment, and strength of numbers. Making the Templar infantry force being the empire's backbone, and main fuel for war.
Composition
The total amount of infantry in the military: uncountable.
The roughly estimated amount of infantry per solar system: over 300 million individuals.
The equipment can be different depending on the planet the infantry force is stationed at. However, the solider must all carry this equipment to maintain some uniformity.
Templar War Suit
the Templar war suit is an infantry battle armour made to protect the wearer from kinetic weaponry, and possible gas attacks. The suit is well received by the Templar infantry for being light and versatile.
Torch
The soldiers are given a torch to see in dark places. Or to find a "third leg" if they are shot somewhere unlucky.
A radio used by the troops to communicate with other forces.
There are hundreds of different weapons that are used by different species. Mainly because of their anatomy, resources available, and cultural reasons. This is the list off the weapons that are commonly mass-produced and are issued.
SIZE:
69.5 cm (stock retracted) 84.0 cm (stock extended) long
TYPE:
Assault Rifle
RANGE:
2,100 meters maximum, 500 meters effective range
AMMO TYPE:
.17 HMR
WEIGHT:
6 kilograms 6.8 kilograms (when ammo is loaded)
MAX AMMO CAPACITY FOR ONE MAG:
75
The weapon was designed by ProTech, and it later became the empires primary weapon for war. Perfect for trench warfare and easily customisable.
Battle knife
SIZE:
30cm
TYPE:
Knife
WEIGHT:
300 grams
The infantry uses the trusty battle knife as a weapon and an everyday tool. The blade can be attached on to any weapon as a bayonet.
SIZE:
240 cm long
TYPE:
sniper rifle
RANGE:
10,000 meters effective range
AMMO TYPE:
100 cal
WEIGHT:
26 kilograms 27 kilograms (when ammo is loaded)
MAX AMMO CAPACITY FOR ONE MAG:
5
Used by the Empire to shoot down enemy aircraft and heavy armoured vehicles. Mostly used by specialised
human formations, the sniper brings fear in the eyes of the enemy. Other species in the
United Galaxy are unable to wield it since it’s too heavy, the recoil can be too much for them to handle, and the desgine only takes into account the
human annatomy.
KILL RADIUS:
7 meters
WEIGHT:
0.39 kilograms
The
M7 Fragment is a grenade made by ProTech to make a small area implode in itself. Perfect for making tanks or infantry fall off cliffs or mountains.
Fragment launcher
SIZE:
200cm
TYPE:
Recoiless rocket anti-tank and air weapon
RANGE:
300 meters effective range
AMMO TYPE:
100 mm rockets
WEIGHT:
12 kilograms 20 kilograms (when ammo is loaded)
MAX AMMO CAPACITY FOR ONE MAG:
4
It is used by the empire to be the best anti-tank and air weapon. Making it the primary used in battle to wipe out armoured convoys.
Riot sniper rifle
SIZE:
120cm long
TYPE:
energy sniper rifle
RANGE:
5000 meters
AMMO TYPE:
core batteries
WEIGHT:
13 kilograms 14 kilograms (when ammo is loaded)
MAX AMMO CAPACITY IN ONE MAG:
20
The weapon was made initially for riot control. The weapon was later adopted into the military’s weaponry. Because the firearm releases no recoil and is very accurate compared to any weapon the empire has in its armoury.
The Templar Infantry Force only has access to light transport land vehicles. Being rovers of some sort. Each platoon will have access to 20 rovers to take the soldiers into battle.
Other forces will aid the Templar Infantry Force during battle to transport the troops.
10 soldiers make a squad. A squad is led by a Sargent.
30 squads make a platoon. A platoon is led by a Warrant officer.
30 platoons make a battalion. A battalion is led by a Lieutenant.
10 battalions make a brigade. A brigade is led by a Captain.
10 brigades make a Division. A Division is led by a Colonel.
20 Divisions make a Corps. A Corps is led by Minor General.
20 Crops make a solar system army. A solo system army is led by a Solar system General.
500 solar system armies make a minor sector force. A minor sector force is led by a Battle Commander.
500 minor sector focuses make a Sector force. A sector force is led by a Sector Governor.
40 sector focuses make a war division. A war division is led by a
High General.
3 war divisions make the Templar Infantry force. A Templar Infantry Force is led by the
Empress/Emperor.
The numbers of men per squad can change depending on the planets population, resources, etc.
The tactics of the Templar Armed Forces is to play defensive. Fortifying any position they take to halt any enemy advancement.
The role of the Templar Infantry Force is to slowly advance while being aided by other forces. Weakening the enemy and moving up to take the land. The tactic is brutal and slow, but effective against very aggressive armies. However, this form of combat will determine whoever has the most soldiers.
The recruit will go through two months of combat training, and five weeks of discipline training. Once the recruit is ready, they will be assigned to planetary garrison or the Templar Infantry Force to fight in galactic warfare.
Logistics
The Templar Infantry Force will be having covering fire from the
Templar Armoured Force and the
Templar Artillery Force. To aid them in their advancement. The
Templar Calvary Force will protect their flanks, or flank the enemy forces making the advacement swift. The
Templar Magic Force would be attached to the Templar Infantry and would help them advance into battle using powerful spells or create some defences. If a supernatural threat is located, the
Templar Realm Force would be attached with the Templar Infantry Force to combat the threat. If the Templar Infantry Force locates a valuable target or position that needs to be taken over quickly. The Templar Knights will be attached to aid the Templar Infantry Force. If the enemy aircraft are attacking The Templar Infantry, the
Templar Air Force will protect them from enemy aircraft.
Will give the Templar Infantry Force covering fire, to aid them during their advancement and give them an "Iron wall".
Will bombard the area the enemy is, making their advancement difficult.
Will protect the flanks and the rear of the Templar Armed Forces.
Templar Naval Force
To aid the Templar Armed Forces during naval combat.
Aid the Templar Forces in transportation to different planets. Or protecting them from enemy spaceships.
Magic users would assist the Templar Infantry Force during the advancement.
Angels and
Demons would be attached to attack magic users or supernatural threats.
Templar Knights
Enhanced Humans would be attached to take down high-value targets and positions to speed up their advancment.
Will do admin work to keep the army running smoothly.
Will be advancing ahead of the Templar Infantry Force to map out enemy positions. Or they will do secret operations to attack highly defended positions, or take out high value targets.
Will protect the Templar Armed Forces from enemy aircraft.
The upkeep of each soldier can be around 3 - 20,000UD
It’s up to the planet on how they pay for equipment and soldiers.
The recruit must be the age or equivalent of 16 years. The recruit will go through a physical test, and a physiological analysis to see if they are fit for battle. The planet will decide the test requirements and age to enter into the military.
History
The Templar Infantry Force has fought and won millions of battles. The most famous battle was the first invasion of the planet of Xim in the year 2077. They are outnumbered by twenty to one. The Templar Infantry Force holds the lines against the Imperium. The battle would last for three years, tired and alone, the garrison would continue fighting with little hope for reinforcements. The planet’s garrison would be saved by aid from a nearby solar system. Wiping out the Imperium forces in the process. The planet would be in ruins and decay for a few decades. This victory would bring moral to the
United Galaxy, and shame to the Imperium since the planet has a smooth entrance to
Earth. The planet would be invaded by the Imperium and other empires to get an easy entrance to the main capital to end the empire. Because of its strategic importance and constant invasions from the other empires the planet being renamed into Armageddon.
Most of the soldier’s loyalists would be their home planet. Yet the soldiers would have extreme loyalties to their
Empress, and
High Generals that come from
Earth.
Overall training Level
Trained
Assumed Veterancy
Decorated/Honored
This sentence "Making the Templar Infantry Force being the empires strength and weakness." confuses me and I'm not sure what you're trying to say here. Also seeing a few typos, and the sudden use of all capital letters is jarring. Might I suggest bold or italics? I'm not really sure what else to say that would help with this one. It is cool that they have so many branches though, I think.