Corrosive Blood
After being exposed to FEV, a few curious changes took place in your physiology. On the upside, you now find yourself completely immune to diseases causes by bacteria, parasites, or any other microbial organisms that are organically based. The tradeoff however is that your blood has now become incredibly acidic and will dissolve any other living thing it comes in contact with, including healthy human blood. This turns all routine operations and injuries into potentially life-threatening experiences, as you cannot receive a transfusion no matter how desperate your situation is.
When taking an Injury there is a chance that those in your vicinity will be exposed to your blood and will be subject to its acidic qualities. Each living being within Reach from you must immediately make an Agility + Luck, (max TN 19, and no AP can be generated with this roll) at Difficulty 2 or suffer from exposure. A Complication doubles the damage and effects below as the corrosive fluids get in a sensitive area like the eyes or mouth.
Roll 4cd to determine the effect coming into contact with this blood has on anything organic it touches. It deals no base damage but is considered to cause Poison Damage and have the Vicious and Persistent Damage Effects. It cannot harm synthetics, and therefore does not affect targets entirely protected by hazmat suits or power armor.
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