Adventurer’s Guild
Wherever adventurers congregate to swap stories, share drinks, or embark on quests, the Adventurer’s Guild is there. A world- wide network that provides lodging and support for adventurers wherever they may roam, most Adventurer’s “guilds” are taverns, inns, provisioners, or the like, run by ex-adventurers. Other guilds exist in distant frontier forts, or far-flung cities that serve as the last stop before perilous destinations. Regardless, they act as a place to catch up on new rumors, get a good meal and a good night’s sleep, or simply unwind in the company of peers.
This faction is a good fit for parties that pursue adventure for its own sake, without being tied to a particular organization or faction. Groups that don’t choose to side with any faction are, by default, members of the Adventurer’s Guild.
Type
Guild, Adventuring
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