Factories in The Hummelverse | World Anvil

Factories

The neutral factories are where a vehicle's life begins. They are autonomous machines with a mind of their own, and their ways are unfathomable. No one knows if they have an agenda, or what this agenda could be - be it shared or individual.   Some claim to have "talked" to them, but no one so far has been able to prove that. All attempts to control them have failed in the past. Very few factories are in clan territories, but even these clans haven't figured out how to make "their" factories work for them.   Every once in a while, factories "die" for seemingly no reason - they just stop producing new vehicles. This either happens suddenly, or production slowly phases out. Most of them never start again once they have stopped, but rare cases in which they resumed production after a long time are known. Among those who are aware of the slow but sure decline and mulling over the logical conclusion, the knowledge that one day there may be no active factories left weighs heavily on their mind; the machines don't have the necessary technology to build new factories.   Factories aren't able to keep running on their own. They require constant maintenance, fuel, and parts/materials. This task is usually taken care of by The Matchmakers. They also ensure that neutral factories aren't raided. Factories that run out of energy and fuel will die if their supply isn't restored within a very short timeframe.   A typical factory produces very low tier vehicles, no matter what raw materials are fed to it. It is believed that they have limited blueprints, but the process of "teaching" them new blueprints is unknown. Only a handful of factories produce higher tier vehicles. Due to everyone else starting at low tier, such higher tier vehicles have a very rough start in life, since everyone else on their tier has previous fighting experience.

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Apr 15, 2021 10:27 by Jan Kaltenecker

Due to everyone else starting at low tier, such higher tier vehicles have a very rough start in life, since everyone else on their tier has previous fighting experience.
  This implies that a Tank might "rank up"? Or someway or another become different? I haven't yet seen any info on that subject. A link/mention or sidebox panel with an explanation would be grand!   This is a fascinating article.   I'd like some more information on how the actual creation works. More tow cable shaped arms that assemble things? Or perhaps tiny Skid steer loader shaped workers? Tankettes running around like a convent of nuns?

"Thunder rolled. It got a 6." — Guards, Guards by Sir Terry Pratchett
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Apr 17, 2021 12:31

This is a very ooooooold article so it could definitely need a facelift and some cleanup/updated info. Sorry about that!   Basically the gist is, most tanks are constantly striving to become stronger and tougher. For that, they fight other tanks and take their parts, or if they have access to it buy better parts from merchants and clans. This is called upgrading themselves!   The whole tiers thing is one of the oldest concepts of the setting that I've been phasing out somewhat because it feels too close to the fanfic beginnings of it. It's supposed to be a subjective system of "rating" how strong a tank or a part is, to determine its worth or threat level.   I will try to add more info about the actual assembly process soon! It's a pretty "sacred" process.


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Apr 17, 2021 14:21 by Jan Kaltenecker

Thank you very much for sharing your thoughts! Looking forward to seeing all of that :D

"Thunder rolled. It got a 6." — Guards, Guards by Sir Terry Pratchett
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