Interacting with the Environment in The Hummelverse | World Anvil

Interacting with the Environment

Vehicles can interact with their surroundings in ways similar to humans. They may also have additional senses that humans lack, depending on the components they were built with or that were added later.
 

Perceiving their Environment

Like us, vehicles see, hear, and smell the world around them. Despite what some claim, they don't have a sense of taste.
  They possess optics in several places on their hulls and turrets, which can be used independently to see. Thus, they usually have a view of everything around them, even though that view is greatly limited by the quality of their optical equipment and the fact that usually optics are just small slits to protect them from damage. When currently not in use, optics are usually shuttered - it keeps the wear from environmental factors like sunlight, rain, and dust as minimal as possible. They also have their gun sights, which allow them to see things farther away than their optics can see.
  SPGs have special sights, the Artillery Sights, which enhance their ability to perceive the world around them, even when darkness or the lack of a direct line of sight would obscure it from their normal optics. Sometimes, other vehicles are equipped with such sights, but many core types lack the processing power necessary to interpret the complex feedback from these sights while also performing other tasks. Occasionally, users of artillery sights are converted former SPGs that kept them even after rebuilding the rest of their frame.
  Most vehicles aren't equipped with sufficient nightvision, which makes them see as poorly as humans do at night - often even worse than that. They can use their headlights, and artillery sights don't require light, but true nightvision is reserved to very few. Therefore, battles at night are very unusual.
 

Manipulating Objects

Every vehicle possesses something that could be best described as 'tiny robot arms'. The number and exact shape/length/size/strength may vary depending on the vehicle type. The average tank arm can be used to pick up and move things of medium weight. For example, they could use them to lift a tractor tyre, but not another vehicle.
  The arms have the appearance of a long, flexible tow cable with a clawed hand at the end. They can be tucked away inside the vehicle's frame and also used to manipulate objects inside it without having to expose the arms to the outside. With enough force, arms can be torn from their mounts; this can happen if the vehicle gets them caught on something or tries to hold on to things that are too heavy or moving out of the arm's maximum extension range. Bending the flexible arm too harshly can cause it to snap. Having one's arms cut off or ripped out is a punishment in some places, or a violent way to restrain a vehicle. Replacing a damaged or torn-off arm is a complicated procedure that generally requires a workshop visit.
TANK ARMS
Therefore, the vehicles have a certain range of autonomy:
Reloading - All fighting vehicles have an automatic loading mechanism. Depending on how skilled they are at operating it, they may need a longer or shorter time to reload, within the boundaries of their average reload time. Ammunition is resupplied through ammo hatches.
Refueling - Fuel is consumed by simply grabbing a can and pouring it into the vehicle's intake.
Maintenance - Given they have the necessary supplies and standard tools with them, vehicles are perfectly capable of taking care of their own regular self-maintenance. They can also assist other vehicles with such tasks.
Operating Devices and using Utensils - this includes telephones, computers, and similar devices which require manual input via buttons. Arts and crafts or writing with pens is something vehicles are capable of with the use of their hands, but intricate designs may be too challenging to create with the limited fine motor control.
  Many other tasks can't be fulfilled by regular vehicles however, which is why tank recovery vehicles exist. They perform upgrades, major repairs major maintenance, and various other things that require either fine motor skills, specialized tools, or heavy-duty equipment like cranes.
 

Interacting with Each Other

In everyday and casual contexts, vehicles simply talk to each other by using their 'voice boxes' - a device seperate from their radios that is used to synthesize speech. This is also how they communicated with humans. Their 'standard' voices are randomly distinct from each other to distinguish individuals more easily, but can be altered deliberately and even accurately imitate another's voice with some practice.
  There is also the option to communicate nonverbally through their radios. For more information on radio communication, see this article.
Environmental Hazards
The main natural hazards for vehicles are extreme weather conditions. Trivial causes of death caused by their environment are freezing, drowning, falling off cliffs, getting bogged down in bad terrain, and so on. Going too close to extremely radiated areas can also be harmful to their technical components.


Cover image: by S. Ignatiev

Comments

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Oct 22, 2020 16:35 by Jakob Bolt

I can relate   I too furiously shake stick at god

Oct 22, 2020 18:26

Relatable tanks, you never expect them but here they are!


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Apr 15, 2021 08:54 by Jan Kaltenecker

I enjoyed reading this article.   Are there internal arms that do the autoloading? How do they perceive the intake of fuel, oil and ammunition? Is it enjoyable? Are there common ammo types they prefer? What about tracks? Are they more like shoes or toenails/hoofs for a tank?   So many details I need to discover about this adorable little war machines!

"Thunder rolled. It got a 6." — Guards, Guards by Sir Terry Pratchett
Island-Inquest awaits!
Apr 15, 2021 10:03

The internal arms are the same as the external ones - in the "default" state, the arms are inside the tank and only get extended outside it through panels.   Intake of fuel is mostly enjoyable because it makes their fuel tank not nag them about being hungry; tanks don't have a sense of taste, though, only smell. Maintenance like oil changes and loading ammunition are usually perceived as a bit of a hassle, but necessary.   They prefer whichever ammo makes them kill the enemies most efficiently. :D   Tanks don't have any feeling in their tracks, so they're more like a horseshoe for them.


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Apr 15, 2021 10:38 by Jan Kaltenecker

Ahhh, that makes sense that it's only one set of arms.   I would add that to the Article as the overall "anatomy" of the tanks is a bit undetermined :D   Thanks for the info!

"Thunder rolled. It got a 6." — Guards, Guards by Sir Terry Pratchett
Island-Inquest awaits!
Apr 15, 2021 17:05

Good idea! I will definitely fix that.


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