Assist
Whether a character is trying to get a truck engine up
and running or is using a first aid kit on a wounded
comrade, it never hurts to have a little bit of help. Performing
the assist maneuver allows an engaged ally
to add b
to their next check. Several characters can
use the assist maneuver to add more bonus b
to the
engaged ally’s next check. All awarded bonus dice must
be used on the assisted character’s next turn; otherwise,
they are discarded.
The Game Master should use their own discretion when allowing characters to assist one another. Some actions simply do not benefit from assistance. Likewise, it is up to the GM as to how many characters can realistically assist another character.
The Game Master should use their own discretion when allowing characters to assist one another. Some actions simply do not benefit from assistance. Likewise, it is up to the GM as to how many characters can realistically assist another character.
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