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Assist

Whether a character is trying to get a truck engine up and running or is using a first aid kit on a wounded comrade, it never hurts to have a little bit of help. Performing the assist maneuver allows an engaged ally to add b to their next check. Several characters can use the assist maneuver to add more bonus b to the engaged ally’s next check. All awarded bonus dice must be used on the assisted character’s next turn; otherwise, they are discarded.

The Game Master should use their own discretion when allowing characters to assist one another. Some actions simply do not benefit from assistance. Likewise, it is up to the GM as to how many characters can realistically assist another character.

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