Easy Tasks [ X ]
An Easy task poses little challenge to most characters, but
something could still go wrong, and failure remains possible.
We assume that a character with the proper training
and resources for a situation can expect to succeed at
most of the Easy tasks they attempt (a focused character
succeeds on an Easy check almost 80 percent of the time,
and even a general character should succeed about 60
percent of the time). Often, the magnitude or potential
side effects are more uncertain than the success itself.
An Easy task adds one Difficulty die (d ) to the skill check’s dice pool.
An Easy task adds one Difficulty die (d ) to the skill check’s dice pool.
Remove these ads. Join the Worldbuilders Guild
Comments