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Efreeti Lamp

Efreeti Lamps were used to imprison the mighty beings when Atar first assisted the people of Al-Kalim in overthrowing the Djinn. Many of these prisons are still hidden all over the desert and even beyond into the baronies. Often made of gold or silver, these lamps are sought by those who believe they can master the being within.   The main benefit of an Efreeti Lamp is the ability to Imprison a Djinni or Efreeti. When faced with this item, a Djinni or Efreeti must make a Daunting (XXXX) Resilience check to resist Imprisonment. However, some of these lamps already have an imprisoned being inside (see AL-KALIM ADVERSARIES page 9 for statistics of an Efreeti, see the EXPANDED PLAYERS GUIDE page 15 for the statistics of a Djinni with the spelling “Jinn”). If released, the being inside is obligated to perform 3 Tasks for the one freeing them (whom they refer to as “Master”). This should be approached with the utmost caution however, for these beings have immense magical power, and though obligated to fulfil the tasks faithfully, such a task must be worded VERY carefully, as the being will strive to find a way to fulfill the task while also twisting the wording.

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