Galvanic Defibulator
Based on Professor Volta’s wondrous electrical storage
devices, a galvanic battery can deliver a steady current
to power arcane devices or can give off a mighty discharge
that can fell a human or revive things that were
once human. In a pinch, it can even help bring someone
back from the brink of death.
While equipped with a galvanic battery, your character may target one other engaged character and make a Hard (d d d ) Medicine check. If the check is successful and the target is not incapacitated, the target suffers 6 strain. If the check is successful and the target is incapacitated, the target heals enough wounds to reduce the wounds it is currently suffering to its wound threshold. If the target is currently suffering The End is Nigh Critical Injury, that Critical Injury is also healed.
Once a battery has been used, it may not be used again until it has been recharged. This requires hooking it up to a power source such as a lightning rod or dynamo with a successful Average (d d ) Mechanics check.
While equipped with a galvanic battery, your character may target one other engaged character and make a Hard (d d d ) Medicine check. If the check is successful and the target is not incapacitated, the target suffers 6 strain. If the check is successful and the target is incapacitated, the target heals enough wounds to reduce the wounds it is currently suffering to its wound threshold. If the target is currently suffering The End is Nigh Critical Injury, that Critical Injury is also healed.
Once a battery has been used, it may not be used again until it has been recharged. This requires hooking it up to a power source such as a lightning rod or dynamo with a successful Average (d d ) Mechanics check.
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