Linked
Active
Some weapons are designed to fire together at the same target (turrets housing multiple guns are a good example of this). When a character fires a linked weapon, on a successful attack, the weapon deals one hit. The wielder may spend aa to gain an additional hit, and may do so a number of times equal to the weapon’s Linked rating. Additional hits from the Linked weapon may only be applied against the original target. Each hit deals the weapon’s base damage plus damage equal to the uncancelled s scored on the check.
Some weapons are designed to fire together at the same target (turrets housing multiple guns are a good example of this). When a character fires a linked weapon, on a successful attack, the weapon deals one hit. The wielder may spend aa to gain an additional hit, and may do so a number of times equal to the weapon’s Linked rating. Additional hits from the Linked weapon may only be applied against the original target. Each hit deals the weapon’s base damage plus damage equal to the uncancelled s scored on the check.
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