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N - Flesh-Sculptor Mastermind

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  Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours.


(Nemesis) - Flesh-Sculptor Mastermind


BRAWN - 1 AGILITY - 2 INTELLECT - 4 INSTINCT - 3 WILLPOWER - 2 PRESENCE - 2

Silhouette - 1 DEF 0/0 2 Soak - 1 Strain- 14 Stress- 18
Weaknesses - n/a Resistances - n/a Immunities - n/a
Quick Initiative : 3.6 Prestige - 3 Identify: Culture 4

Primary Checks

Short Sword: Melee - Light dd b + Group Upgrade : Damage 5 (Slashing Critical 3; Range [Engaged]

Shabby Bow: Marksmanship dd b + Group Upgrade : Damage 6 (Piercing Critical 3; Range [Medium]

Magic Bolt: Arcana dd + Group Upgrade : Damage 5 (Force Critical 5; Range [Short]; Manipulate, Blast 3



Information

General Skills : Coordination 2, Riding 1, Stealth 3, Medicine 5, Mechanics 3, Operating 3, Alchemy 4, Perception 2, Streetwise 3, Skulduggery 3, Discipline 3, Cool 4
Combat Skills : Melee - Light 1, Gunnery 2
Social Skills : Deception 4, Coercion 3, Charm 2, Negotiation 2
Knowledge Skills : Culture 3


Special Actions


Scathing Tirade : As an action, this Adversary can make an Average difficulty (XX) Coercion Check targeting a Character within Short range. If successful, the targetted Character suffers one Stress for each uncancalled S. AA can be spent to inflict the same amount of stress an additional target within Short range as well.

  Unstoppable Minions: Once per encounter, this Adversary can make a Hard (XXX) Medicine Check. For each uncancelled S one minion within Medium range recovers all its Strain and is returns to the encounter. Any Minions returnined in this manner may take a turn immediately after this Adversary.

 

   
Equipment

Weapons
Stilleto : Melee - Light; Damage 3 (Piercing Critical 3; Range [Engaged]; Accurate 1, Vicious 2, Concealed 3, Fragile
Needle Glove : Melee - Light: Damage 2 (Piercing Critical 4; Range [Engaged]; Accurate 1, "Delivers poison"
Light Pistol : Arcana: Damage 5 (Piercing), Critical 3; Range [Medium]; Loud
  Armour & Gear
Common Clothing
Any six grenades
    Potential Sundries
10 Silver Standards
Rations X 4
Carved Wooden Figure


 

Roleplaying Suggestions



General Behaviors


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  Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours.


Combat Behaviors


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  Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours.


Social Behaviors


Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours.

  Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours. Flavour text for the adversary in question goes here, describing it's appearance, function, and perhaps even basic behaviours.



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