Operating (Intellect)
Sometimes, a vehicle is so big that quick reflexes and
a steady hand aren’t enough to operate it. When using
these sorts of vehicles, for which your character needs
training, a sharp mind, and the ability to keep track of a
lot of information, your character employs the Operating
skill. Operating represents your character’s ability to
drive, pilot, fly, or sail anything big. Ships, dirigibles, and
spaceships (really, anything with a crew) all require the
Operating skill. In low-tech settings, your character may
use this skill to steer and sail a sailing ship. In steampunk
settings, Operating could be used to pilot a war zeppelin.
In modern day or weird war settings, your character
needs this skill to sail a merchant steamer or pilot a
submarine. In the science fiction or space opera settings,
your character uses Operating to pilot large spaceships.
Your character should use this skill if…
• Your clipper must safely ride out a storm without
losing speed (or a mast).
• Your character pilots a zeppelin to slip around the
stern of an opponent’s flying fortress.
• Your character calculates an orbital slingshot
maneuver for their starship.
• Your character docks a spaceship with a space station.
Your character should not use this skill if…
• Your character performs routine ship maneuvers
in open space.
• Your character wants to upgrade the engines of the
ship. That requires a Mechanics check.
• Your character is the captain of a ship and is giving
orders. This requires the Leadership skill.
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