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Recovering from Critical Injuries

Since lingering Critical Injuries make subsequent injuries increasingly dangerous, they should be treated as quickly and efficiently as possible. Critical Injuries vary in severity, which represents the difficulty of any corresponding Medicine check to treat and remove the injury.

  It’s important to note that even if the effect of a Critical Injury has expired, the Critical Injury still persists until treated. For example, with a Critical Injury result of 23, which indicates the Off-Balance Critical Injury, the character adds b to their next skill check. Even after this effect has been applied, the Off-Balance Critical Injury still exists and lingers until treated, making subsequent Critical Injury rolls against the character that much more dangerous to them.

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