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Rotorsword

Name : Rotorsword
Skill : Melee
Dam : -1 (Slashing)
Crit : 3
Range : Engaged
Encum : 5
Hardpoints : 1
Price : 650
Rarity : 8
Craftsmanship : Standard
Ammunition : Small Arcane Battery 5 Special : Cumbersome 3, Inaccurate 1, Pierce 5, Sunder 1, Vicious 2, Loud

During a combat check using a Rotorsword, the GM can spend hhh or d to cause the weapon to jam and become little more than a heavy improvised weapon as described Here. The device can be unjammed by spending an action and succeding on an average difficult Mechanics check.   An impressive combination of artificating and weaponcrafting, the rotorsword is a crude and impractical design that blends the aspects of a sword and a chainsaw. While far too unreliable and difficult to use to see widespread useage, the roaring growl of the rotorsword springing to life is enough to give anyone a second consideration before engaging in combat.
Item type
Weapon, Melee

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