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Skulduggery - Lockpicking

Locks are meant to be unlocked and when the key is nowhere to be found, a character needs to pick the lock to access what it is protecting.   The difficulty is based on the lock's quality. Since locks are meant to secure areas, picking a lock is not meant to be easily achieved. Only skilled characters should have a fair chance of success. While we may point to the fact that modern locks are far more difficult to pick since the shapes of modern keys are far more complex than those of older ones, keep in mind that lockpicking tools have comparable complexity and modern tools are as capable of unlocking modern locks as medieval tools were able to pick medieval locks.

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