Skulduggery - Lockpicking
Locks are meant to be unlocked and when the key is
nowhere to be found, a character needs to pick the lock
to access what it is protecting.
The difficulty is based on the lock's quality. Since locks
are meant to secure areas, picking a lock is not meant to
be easily achieved. Only skilled characters should have
a fair chance of success. While we may point to the fact
that modern locks are far more difficult to pick since
the shapes of modern keys are far more complex than
those of older ones, keep in mind that lockpicking tools
have comparable complexity and modern tools are as
capable of unlocking modern locks as medieval tools
were able to pick medieval locks.
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