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Sword Whip

Name : Sword Whip (Sword Form)
Skill : Melee - Heavy
Dam : +3 (Slashing)
Crit : 4
Range : Engaged
Encumbrance : 2
Hardpoints : 1
Price : 1000
Rarity : 9
Craftsmanship : Standard
Special : Accurate 1, Defensive 1, Cumbersome 3   Once per turn, as an incidental the user of the weapon can switch the weapon profile of the Sword Whip or vice versa. When the weapon profile is switched, the next attack action made that turn gains the Superior trait.

  Name : Sword Whip (Whip Form)
Skill : Melee - Heavy
Dam : +3
Crit : 4
Range : Short Only
Encum : 2
Special : Accurate 1, Knockdown, Unwieldy 3, Vicious 2, Reach, Loud

  A recent innovation that once again blends the worlds of artificing and weaponsmithing, the sword whip is a hybrid weapon that combines the precision and power of a longsword with the reach and ferocity of a whip. A segmented blade linked together with either magnets or magic, the blade can be linked togehter or split apart with the flick of a user's wrist and used like a whip that can reach across rooms to tear flesh apart and entangle limbs.
Item type
Weapon, Melee

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