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Major Theaters

  • 2172

    2177


    THE BATTLE OF EPSILON CETI IV AND THE BETELGEUSE CAMPAIGN
    Expedition

    Epsilon Ceti and Betelgeuse—the battles that everyone has heard of, but no one knows anything about. Most combatants are required to undergo a medpod procedure that erases their memories of these conflicts—allegedly to protect them from psychological trauma.

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  • 2172

    2182


    THE AUSTRALIA WARS
    Military action

    Food riots in Australia lead to widespread fighting and a government take-over by rebels. The 3WE commits its forces to retaking the country.

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  • 2174

    2175


    BATTLE OF THE BUG BOYS
    Military action

    Inspired by the Australian revolt, Rebel factions stage a coup on Linna 349. Once again, the Three World Empire requests assistance from the United Americas Allied Command.

  • 2176


    HAARSA HOSTAGE CRISIS
    Military action

    A militant group takes hostages on Haarsa Colony. Most of the colonists are rescued by the USCMC. Unfortunately, the terrorists are killed before their motives can be discerned.

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  • 2182

    2183


    THE SILENT WAR
    Military action

    A conflict erupts between Weyland-Yutani and rival Globe Corporation to control worlds within the ICSC. The so-called Silent War is waged behind the population’s back. Although this is a corporate conflict, the USCMC is brought in on Weyland-Yutani’s side, tipping the scales in W-Y’s favor.

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  • 2183


    THE REINVENTION OF ARTIFICIAL COMBAT
    Military action

    The UPP discovers a cache of David 7 synthetics in deep storage on the old Weyland era Corinth Colony within their borders.

  • 2183

    2184


    THE OIL WARS
    Military action

    Rogue elements nuke key supply colonial oil reserves both on Earth and throughout the colonies. UA, UPP, and 3WE expeditionary forces scramble to find new raw sources of oil as petroleum resources across the territories are fought over by various powers.

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  • 2183


    THE CETI GAP
    Military action

    As the UPP moves to annex an area of 3WE space in the Outer Veil, holding actions erupt across the sector. Hyperdyne’s Groombridge and Zeus Colonies are evacuated.

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  • 2183

    2184


    THE NEXT WAVE
    Military action

    The mining settlement on LV-666 suffers a viral epidemic and is lost. The lost exploration vessel USCSS Cronus reappears on the Frontier

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  • 2183


    INDOCTRINATION PROTOCOL
    Cultural event

    Colonial Marshal Bureau begins investigating the more extreme fanatic groups on the Frontier as potential terrorists. As groups like the Millenarian Doomsayers begin founding their own colonies, USCMC forces policing the region are called in to maintain order on vulnerable worlds.

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