Aspis Consortium
The Pact Worlds are rife with interplanetary traders and
corporations, but none are quite like the Aspis Consortium.
The Consortium traces its history all the way back to Golarion,
and in the wake of the Gap and the revelation of Drift travel,
the company quickly mobilized to take advantage of the chaos,
through both legitimate business and black-market opportunism.
In theory, the Consortium’s great wealth comes primarily from
commissioning explorers to find and claim distant resources and
then exploiting or selling off these assets. The fact that this also
creates a convenient cover for everything from false-flag piracy to
the enslavement of entire worlds in deliberately uncharted regions
of the Vast is something few dare address publicly. With each
new discovery and conflict, Aspis agents are always ready
to find some advantage, such as supplying weapons to the
Pact Worlds early in their battles with the Veskarium,
and then secretly selling arms to both sides once it
became clear the powers had reached a stalemate.
Given its brazenly amoral corporate dealings,
and the perpetual, never-quite-confirmed rumours
of its vast criminal networks, one might be
surprised that the Consortium can continue to
operate in the public sphere. This is due not
only to well-placed bribes and the restriction
of its most illegal activities to outside the Pact
Worlds, but also to its unique quasi-national
status. When the Swarm first attacked,
the Aspis Consortium leveraged its connections
within the Pact Worlds and the Veskarium to broker the
interstellar alliance that ultimately repelled the invaders,
as well as donating arms, resources, and aid to the
besieged worlds. Once the threat had passed, the Pact
Worlds government used this generosity to justify
an unprecedented—and never replicated—measure
granting the Aspis Consortium status approaching
that of a Pact World itself. Though not allowed to vote, the Consortium is recognized as a self-governing entity, its holdings on various worlds
seen as embassies and its agents largely granted
diplomatic immunity within other worlds’
jurisdictions, making it extremely difficult
for anyone to investigate their schemes.
Within the Pact Worlds, the Consortium
takes pains to maintain goodwill among
elected officials, staunchly disavowing
and making amends for any agents
caught in unsavoury dealings, but outside
the system, the Consortium operates
as a criminal empire—exterminating
inconvenient alien races, extorting
colonists, manufacturing androids
as slave labourers—doing anything
to increase the bottom line.
Type
Illicit, Syndicate
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