Ice Station Episode 6
Slugfest
General Summary
TBD
Mostly fighting. Hobgoblin mercenaries led by Dmujag joined the battle and tried to enter the first carriage while Dmujag engaged Tyrfing. They were foiled by Zanderbey. At the end, just as Dmujag was executed by Tyrfing their nemesis, Captain Del Agrae, rode up on a hoverbike and boarded the train.
Mostly fighting. Hobgoblin mercenaries led by Dmujag joined the battle and tried to enter the first carriage while Dmujag engaged Tyrfing. They were foiled by Zanderbey. At the end, just as Dmujag was executed by Tyrfing their nemesis, Captain Del Agrae, rode up on a hoverbike and boarded the train.
Missions/Quests Completed
The town is now within sight.
Notes
- Idea: Going to try using a number of caps equal to minions in the group, to better help visualise how many minions are in the group. The caps can be in any shape as long as all minions are connected. I'll introduce a rule that (except if there are 2 or less) each cap must be touching at least 2 others, so as not to stretch out into a line or other ridiculous shapes.
- "When the mechanics flow quickly, I feel like I can take my time narratively."
- More than 10 people (PCs + NPCs + Vehicles) in the initiative order takes too long.
- Swapping between pages for Talents and M/T/CM takes too long. Have a shorthand summary on the sheet itself.
- Using the digital dice roller is only slightly quicker, but isolates the GM from the Players (e.g. getting them to roll defensive dice, can point out the effects of a b's s as opposed to one from a d - and I notice it more, instead of going straight to the calculated result.
Remove these ads. Join the Worldbuilders Guild
Comments