Tableturner
Vorsthold is a serious place, with a culture focused solely on the defence of the citadel and the protection of the dwarven people within. Everything is geared towards this - industry, agriculture, research, religion. The Vorstborn treat their duties with pride knowing that everything they do is for the good of all people.
It perhaps either bizarre or entirely unsurprising that the one of the most popular recreational activities in the citadel is rather silly. Tableturner is a game played on a specially designed board with a hexagonal grid between 3 players each with a set of 8 figurines who start on the edge of the board.
With echoes of Dragon Chess and other similar grid-based strategy games, the objective is for a player to be the last one standing. What makes this less a serious means to practice tactical strategy and cunning is the eponymous concept in the game - Tableturners.
Tableturners do what they suggest. There are 6, chosen each round by the roll of a dice.
- The board is rotated to the right one place, so each player now controls a different faction
- Each player adds a piece back on to the board at its starting position
- All pieces on blue squares can move 1 space further next turn
- All pieces on red squares can move in any direction next turn
- The player with the fewest pieces left on the board now controls an opponent's piece of their choice next turn
- Dwarven pieces are invincible this round
Primary Related Location
Comments