Essonica (Ehs - sah - nih - cuh)
The World of Phantoms and Reapers
❃゚。・*.゚.✮▹ Enter Wanderer ◃✮.゚.*・。゚❃
Words To be Added Here End of this Section❃゚。・*.゚.✮▹◃✮.゚.*・。゚❃
❃゚。・*.゚.✮▹ The World ◃✮.゚.*・。゚❃
Home to the main populace of Reapers, before the Worldfarers charted their Lands to mystical Realms, Essonica gives most of its territory over to the Phantoms that roam the earth in terror and agony. The Reapers hold a line of defense against the terrorizing creatures, trying to find a way to give the Land back to Man, and not default it to Monsters.❃゚。・*.゚.✮▹◃✮.゚.*・。゚❃
❃゚。・*.゚.✮▹ The Landscape ◃✮.゚.*・。゚❃
Rimela, the Continent of Chaos and Blight
The main continent of Essonica, Rimela holds most of the remnants of both Humanity and Reapers. Overtaken by the Phantoms of the World, cursed by the Ancient Creatures disrespected by those who roam their Lands, Rimela is home to many broken wastelands and abandoned cities.❃゚。・*.゚.✮▹◃✮.゚.*・。゚❃
Anari, the Continent of Darkness and Sigils
Brother to Rimela, Anari sits in the Eastern Oceans, giving itself to tree canopies and dense forests. Without much light and hope shining through its leaves, and Phantoms mingling with the more ancient creatures of Essonica, Anari has been deemed lost to Humanity and the Reapers.❃゚。・*.゚.✮▹◃✮.゚.*・。゚❃
Luchathra, the Islands of Graveyards and Coffins
A small conclave of islands that sits between Rimela, and Kestia, Luchathra is used mainly for the passing of Reapers and Ancient Creatures, the people of Essonica building their graveyards on the islands, and laying their people to rest among the dawn.❃゚。・*.゚.✮▹◃✮.゚.*・。゚❃
Astarona, the Gates of Rebirth of Reincarnation
Holding its place in the western most part of the World, the Gates are the sacred ceremonies of the Reapers. Given the name because of the hold on the horizon, Astarona is where Death meets Life, the small zenith in which the souls of the Worlds are brought in order to be reborn and salvaged from the corrupted Lands.❃゚。・*.゚.✮▹◃✮.゚.*・。゚❃
Kestia, The Garden of Body and Soul
More fantasy than reality, Kestia is a once-thought mythical place where the Guardian of the Dragon of Death was held. Told to Reapers as a small patron of their prayers, the Guardian was said to keep the borders of Essonica and the Realms of the Dead from becoming too mingled to be recognized. The Garden gives itself as sacrifice to the Phantoms, taking most of the brunt of Blight and Corruption.❃゚。・*.゚.✮▹◃✮.゚.*・。゚❃
Phantomspire Enclave, the Bordered Outpost
The defining outpost that sits at the edge of the Phantom Forests, resting in the trees and keeping guard over the borders of the Strongholds, Phantomspire is a smaller keep that holds only a few Reapers, being changed during the seasons of Harvest and Bloomwake.❃゚。・*.゚.✮▹◃✮.゚.*・。゚❃
Cedar Creek Harbor, the Abandoned Shipyard
Long since forsaken by Humanity, Cedar Creek is used by the Reapers to reach Astarona. Made up of broken ships and abandoned sailor tools, it is a sight for world-worn eyes, giving nothing to those who come searching for answers, and being silent and protected against the onslaught of Phantoms.❃゚。・*.゚.✮▹◃✮.゚.*・。゚❃
Alarath, The Forests of Myth and Magicks
The untamed Lands that have been dominated by the corruption of Zechariah, and the Phantoms that sneak around, Alarath was once home to many a fantastical Creation, given life by Gaia themself, to help maintain and provide company for the Dragon of Death. Now blighted and ruined, Alarath holds the Phantoms, and the dying forest of the Trees, not holding any give for any who dare to try to traverse it.❃゚。・*.゚.✮▹◃✮.゚.*・。゚❃
Shadowhold, the Forest Stronghold
Holding to three districts and sitting at the border that stands between the Forests and Strongholds, Shadowhold is one of the more active Strongholds that still send out both Reapers and merchants into the rest of the World, no matter the state of the Forests and Roadways.❃゚。・*.゚.✮▹◃✮.゚.*・。゚❃
The Center District of Shadowhold
The center-most district of the Stronghold, it holds the most important of those that live in the Stronghold. Holding both the Knowledge of Shadowhold and the Reapers who hold both seniority and respect, it is more home than trade, allowing for a solid escape if the other districts fail.❃゚。・*.゚.✮▹◃✮.゚.*・。゚❃
The Median District of Shadowhold
The middle district, surrounding one and being surrounded by another , this District holds most of the trade and ressources inside of the Strongholds. Giving way to the Reapers who hold the outer district, and allowing for passage into the center district, it is bustling with Beings and those trying to survive the Nights.❃゚。・*.゚.✮▹◃✮.゚.*・。゚❃
The Guardian District of Shadowhold
The District that is the main way out of the Stronghold and beholding the most defenses against the Phantoms, it is the district that holds most of the Reapers and Healers of the Stronghold. Giving way to the many shattered and crumbled walls and gates, and more posts and tents that hold many of the Reapers that have been the victims of the Phantoms, and the Blight that is plaguing the Forests.❃゚。・*.゚.✮▹◃✮.゚.*・。゚❃
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❃゚。・*.゚.✮▹ The Door
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❃゚。・*.゚.✮▹ Muse's Notes
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