Zeomia (Zee - oe - mee - uh)
The Wandering Rift
❃゚。・*.゚.✮▹ Enter Wanderer ◃✮.゚.*・。゚❃
Words To be Added Here End of this Section❃゚。・*.゚.✮▹◃✮.゚.*・。゚❃
❃゚。・*.゚.✮▹ The World ◃✮.゚.*・。゚❃
A modernized World that is covered in more of the supercontinent than anything else, Zeomia holds the Beings of Humanity. Without the Knowledge of the Storyverse and Magicks, it sits without much intervention, rarely being involved with more than the growing distance of the countries of Humanity.❃゚。・*.゚.✮▹◃✮.゚.*・。゚❃
❃゚。・*.゚.✮▹ The Landscape ◃✮.゚.*・。゚❃
Easland, the Drifting Globe
Supercontinent of Zeomia, Easland holds all of the Being who inhabit the World. Given over to the Plague that has ravaged the Lands, it is now more of a deserted graveyard of apocalyptic decay. More death than Life, both Nature and Technology have been thrown out for more primitive trades and transports, with both Settlements and Strongholds far into the borders of fences and walls that keep the majority of the Plague at bay.❃゚。・*.゚.✮▹◃✮.゚.*・。゚❃
Emoa, the Lands of the Dead
Holding Ground Zero of the Plague and bearing the nickname of the Global Graveyard, Emoa is nothing but desolated and diseased abandonment. Given over to the hordes that the Plague has wrought, only Scavengers dare to enter the borders, looking for answers and cures.❃゚。・*.゚.✮▹◃✮.゚.*・。゚❃
Egoa, the Surviving Fields
Erected after the Plague stole most of the Lands, Egoa is a series of Settlements and Strongholds held together by the survivors of the Plague. Walled away and crowded, Egoa is nothing but the final resting place for what is left of Humanity.❃゚。・*.゚.✮▹◃✮.゚.*・。゚❃
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❃゚。・*.゚.✮▹ The Door
Description To Be Transcribed❃゚。・*.゚.✮▹◃✮.゚.*・。゚❃
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❃゚。・*.゚.✮▹◃✮.゚.*・。゚❃
❃゚。・*.゚.✮▹ Muse's Notes
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Type
World
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