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Primus One

The First One, the Being of Blood

As a True Deity of the Between, but with no ability to create, Primus One has always been drawn to newly created worlds, like a moth to a flame. While not necessarily a True Deity of Blood, their desire to create a combined pool, a united whole, or a hive mind took the form of blood when they arrived on Dremora. Although not present at the very beginning of the Game, Primus has been a player unbound by most of its rules for thousands of years. When they arrived, the Dremoran pantheon was still recently ascended. For many years, the Being of Blood enjoyed an overflowing sea spread across the continent. Never before had they seen from so many eyes, heard from so many ears, or experienced such vast emotions and moments of life. And then The Purge ripped that all away, slashing through the network and leaving it in tatters. Nearly detached from the world entirely, Primus played a dangerous game, seeking to do what no Between had ever done before: create. Dremora is not the first world they have existed upon, but they desperately desired it to be their last. Now, fused with the perfect tether, Ghilani Avhenan, Primus One intends to rebuild the network of blood – stronger and more resilient this time. And then, through manipulation of the arcane, carefully selected allies, and the skills and knowledge of a new order of Blood Witches, Primus will break the One's Game.

May all be freed from the confines and the conditions of the soul... and may all be instead bound by the freedom and fluidity of blood.

 
Primus One is an eons-old cosmic entity. Mortals that stand in their presence are consumed by an otherworldly, imposing aura. When Primus speaks, their voice reverberates with authority, poise, and wisdom. While born in the cosmos, Primus has spent thousands of years among humanoids and, now fused with their tether, they can adopt a perfectly mortal guise. Although they prefer not to lie, they have learned to manipulate and gently guide mortals along the path they wish them to take. They are incredibly protective of those they deem as their own and will willingly sacrifice those outside of their Order, if absolutely necessary.

  Blood Sworn: Lux Briar, the 1st  
 

The Purge

 
Years before the Calendar was created, Primus' blood was spread thin across the continent. The One sought to force Primus to play the Game in true... A single whisper was all it took to set off a near continent-wide genocide of Blood Witches and Blood Sworn alike. The Purge hit the hardest in the Heart of the Desert in Lark'Hal and on the island of Carmenthia. When the dust had settled, what was once a strong network of blood-filled roots became a withered husk of what it once was. Primus' original tether was slain. Primus had not known sorrow or fear like this in all their vast existence.

 

The Perfect Tether

 
After The Purge, Primus spent years attempting to create... by commandeering a portion of The One's own creations. In their pursuit of the perfect tether, Primus willingly sacrificed multiple bodies and souls to the cause. In the end, the means were justified. Primus achieved what they desired: a perfect vessel. Now, fused with Ghilani, it is often unclear where the once mortal elven boy ends and where the Greater Deity of the Between begins. How much of them remains distinct? How much of them has already fused like the blood in the Sea of Crimson Red?

Divine Domains

Arcana, Forge, Knowledge, Light, Order, Trickery, Twilight, connection and networks, blood, collective thought, magic, protection, change, survival  

Divine Symbols & Sigils

A clawed hand dripping blood, a blood droplet, a circle of crimson surrounded by a bronze or silver grate, a blood-stained flower  

Tenets of Faith

Bound and Equal By Blood – Primus seeks connections; they seek an extensive network built by blood. Through a network, knowledge is shared. The naive and the wise alike can engage with the collective whole. Through blood, those that were once denied the gift of the soul may stand equal with their soul-charged counterparts. And, in the end, all should be equal in death. A warm embrace whereby all blood fuses with those who came before and will merge with those who have yet to come: a Sea of Never-Ending Crimson Red.  

Divine Goals & Aspirations

Challenge The One's Game – Long has Primus desired a world for their own. Now tethered and intricately bound to Ghilani, the perfect vessel, Primus has never been closer to that goal. Long ago, The One tried, and nearly succeeded, at removing Primus from the Game. Now, however, they are resolved, determined, and tethered. Not again. This time, Primus will remain on this world. They will not allow The One to watch as a world crumbles, screams, and dies. They will find a way to break the Game. This world will be theirs.  
Divine Classification
Tethered Greater Deity of the Between
Alignment
Between Chaotic Good (Ghilani) and Neutral (Primus)
Current Status
Challenge The One's Game
Age
Eons
Children
Pronouns
He/Him/His (Ghilani) or They/Them (Primus)
Presentation
Androgynous
Aligned Organization
Other Affiliations

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