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Erskaelosi

Wanderers who migrated long ago from the Irkainian Desert during the time of the Great Darkness, these barbaric folk found little welcome and less opportunity in their travels south until finally reaching the Kingdom of Burgundia on the Sinnar Coast. There they constructed the city of Tyr after the fashion of their lost northern settlements. However, after the fall of Burgundia in 3354 I.R. many displaced Erskaelosi began to wander once again. The wide open places of the Unclaimed Lands of the northern Borderland Provinces and the Plains of Mayfurrow north to the Dragon Hills proved to be sparsely settled and offered a degree of freedom from persecution not experienced since the height of Burgundia. Mayfurrow has since become a more settled and civilized realm with only a few small bands of Erskaelosi wandering about, always careful to avoid agitating the villages and steadings of the plains. But to the north many large bands of Erskaelosi still run free, and more than a few of these have settled in Acregor where they serve as mercenary bands in that country’s armies.   Erskaelosi tend be tall and stocky, with weather-beaten — often freckled — skin and brown or black hair. Their eyes range from dark browns to bright greens. They are usually garbed in rough skins and are prone to tribal symbols tattooed or branded upon their face, arms, and chest.  

Masculine Names

Bukha, Mohntomor, Toghon, Dogar, Telegetu, Mungetu, Jochi, Bogarji, Tungge, Tabudai  

Feminine Names

Ghoa, Khenbish, Silun, Berude, Samga, Ergene, Altani, Nomolun, Togene, Sorghaghtani  

Erskaelosi Stats

The Erskaelosi people are travelers, accustomed to covering long distances across the open plains. They are dexterous and able at surviving among the wilds, and often are expert horse wranglers.
Language - Erskaelosi can read, speak and write Erskin
Ability Score Increase - Your Dexterity score increases by 1
Fleet of Foot - Your base walking speed increases to 35 feet
High Stamina - You have advantage on saving throws to avoid becoming exhausted from a forced march.
Grassland Lore - You have proficiency in either the Nature or Animal Handling skill (your choice).
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Languages spoken

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