The Scramble
The Scramble was a plague of change and mutation that emerged as a consequence of the Great Consumption. As gods of every kind were consumed and digested, their domains began to mix together - and so did the world. For mortal-kind in Khalaan, their very bodies and selves were changed, features traded and merged. Humans with elven eyes, halflings with the long arms of an orc, tigers with gills. No one was exempt, from the meekest beggar to the most powerful dragon. Entire species disappeared beneath a tide of mutations, while others rose from it, and the world was forever changed.
The Scramble continues to have a great effect on the world today.
Ancestry - PCs can select the mechanical benefits of any playable race, and then whatever race they wish to be seen as.
Mixed Feature - PCs begin with 1d6+1 features, rolled either randomly or selected.
For each feature, roll a d100 to see which creature type table it belongs to.
Roll 1d10 for the type of dragon: 1 - Black, 2 - Blue, 3 - Brass, 4 - Bronze, 5 - Copper, 6 - Gold, 7 - Green, 8 - Red, 9 - Silver, 10 - White
To be continued after Summer Camp!
Work In Progress
For each feature, roll a d100 to see which creature type table it belongs to.
Die Roll (d100) | Creature Type |
---|---|
01-02 | Celestial |
03-04 | Dragon |
05-06 | Fiend |
07-10 | Aberration |
11-14 | Elemental |
15-18 | Fey |
19-22 | Giant |
23-28 | Monstrosity |
29-34 | Undead |
35-42 | Construct |
43-50 | Ooze |
51-60 | Plant |
61-75 | Beast |
76-90 | Humanoid |
91-100 | Swarm |
d100 | Celestial Traits |
---|---|
01-03 | Iridescent feathers sprout on the body |
04-06 | Vestigial wings sprout from random body parts |
07-09 | Patches of skin are scales like a Couatl |
10-12 | Shed skin turns into prophetic parchment |
13-15 | Mane and tail hair constantly billows as if in wind |
16-18 | Feet are polished hooves |
19-21 | Eyes reflect starry night sky when in darkness |
22-24 | Small clouds form around feet when running or excited |
25-27 | A single spiral horn grows from somewhere on the body |
28-30 | A third eye opens somewhere on the body |
31-33 | Hair is in the shape of a horses mane and continues down the neck |
34-36 | Wounds bleed light |
37-39 | Skin occasionally becomes translucent, revealing organs and light |
40-42 | Shadows cast take on wing-like shapes |
43-45 | Voice echoes slightly, as if speaking in a vast chamber |
46-48 | Tears crystallize into tiny glass droplets upon falling |
49-51 | Patches of skin are opalescent green |
52-54 | Hair moves and coils like living vines |
55-57 | Eyes project holographic star maps when focused |
58-60 | Wounds emit bright light before instantly healing |
61-63 | Halo of fire briefly appears during moments of passion |
64-66 | Skin cracks to reveal radiant energy when enraged |
67-69 | Voice causes nearby metals to resonate and hum |
70-72 | Presence causes small objects to float momentarily |
73-75 | Hair and nails grow in vibrant, unnatural colors |
76-78 | Footsteps leave briefly blooming flowers |
79-81 | Scales appear on skin when touched by sunlight |
82-84 | Breath becomes visible as golden mist in times of stress |
85-87 | A random limb looks like that of a Deva |
88-90 | Skin glows faintly, brightness tied to health |
91-93 | Voice causes minor illusions to appear while speaking |
94-96 | Hair and clothing move as if underwater |
97 | Tusks or teeth made of ivory-like material grow and shed regularly |
98 | Trunk-like nose |
99 | Skin develops a fuzzy, elephant-like texture in patches |
00 | Laughter causes small objects to levitate briefly |
d100 | Dragon Traits |
---|---|
01-03 | Legs are digitigrade, with elongated scaled feet |
04-06 | Eyes emit a faint glow in the dark, color matching dragon type |
07-09 | Skin occasionally emits wisps of energy (fire, frost, acid, etc.) |
10-12 | Nails grow rapidly, becoming claw-like if not maintained |
13-15 | Voice resonates with a subtle, intimidating undertone |
16-18 | Small, non-functional wings sprout from shoulders or back |
19-21 | Teeth become sharp and slightly elongated |
22-24 | Pupils become slitted like a reptile's |
25-27 | Skin develops small patches of hardened scales |
28-30 | Hair takes on a metallic or crystalline quality |
31-33 | Breath occasionally releases small puffs of elemental energy |
34-36 | Irises become multi-faceted like gemstones |
37-39 | Fingers and toes become slightly webbed |
40-42 | Skin temperature is unusually high |
43-45 | Skin temperature is unusually low |
46-48 | A ridge of small spines grows along the spine |
49-51 | Saliva takes on a slight elemental property (acidic, icy, etc.) |
52-54 | Skin develops a faint, metallic quality in direct light |
55-57 | Eyes can see perfectly in low light conditions |
58-60 | Small horns or horn-like protrusions grow from the head (or elsewhere) |
61-63 | Face becomes elongated, like a dragon's - with or without scales |
64-66 | Frills sprout from the head or arms |
67-69 | One or both limbs (arms or legs) are replaced with a dragon's, hands remain usable |
70-72 | A long, reptilian tail grows (non-prehensile) |
73-75 | Blood has a slight metallic tinge or bright color |
76-78 | Neck elongates |
79-81 | Develops an insatiable appetite for a specific type of gem |
82-84 | Instead of hair, the PC grows small spines/quills |
85-87 | Skin molts periodically, revealing brighter scales underneath before growing back to skin |
88-90 | Skin becomes tough and leathery |
91-92 | Skin flaps grow between arms and body, imitating wings - not usable |
93-94 | One wing grows from shoulder or back |
95-96 | Digits become large and clawed |
97 | Blood has a slight elemental property |
98 | Spikes grow out of elbows and/or knees |
99 | Scales grow to cover random parts of the body |
00 | Occasionally levitates slightly off the ground while sleeping |
d100 | Aberration Trait |
---|---|
01-03 | 2d6 extra eyes grows somewhere on the body |
04-06 | Skin becomes slick and wet |
07-09 | Tentacle-like growths sprout from the back or shoulders |
10-12 | Arms are replaced by prehensile tentacles |
13-15 | Skin develops a pattern of shifting, iridescent colors |
16-18 | Mouth becomes like a lamprey's |
19-21 | Mouth splits into four parts, opening like a flower |
22-24 | Small, non-functional pseudopods occasionally emerge from the skin |
25-27 | Pupils take on an unusual shape (star-shaped, square, etc.) |
28-30 | Fingertips become slightly adhesive and enlarged |
31-33 | Skin develops a slimy or gelatinous texture |
34-36 | A pair of small, vestigial antennae grow from the head |
37-39 | Face grows 1d6 feeding tendrils to shovel food into mouth |
40-42 | Veins glow with an eerie, pulsing light beneath the skin |
43-45 | Skin develops patches of rough, chitinous plating |
46-48 | 1d3 extra, non-functional mouth appears somewhere on the body |
49-51 | Fingers elongate and become unnaturally flexible with extra joints |
52-54 | Ears become large and bat-like, constantly twitching |
55-57 | Skin mottled like an octopus |
58-60 | Eyes can rotate independently of each other |
61-63 | Face is dominated by a single large eye, pushing the mouth down to the throat |
64-66 | Small, decorative shells or crystals grow from the skin |
67-69 | Tongue becomes prehensile and slightly elongated |
70-72 | Eyes (and any extra eyes) are on stalks |
73-75 | Hair turns into fine, colorful feathers |
76-78 | A cluster of small, non-functional barnacle-like eyes grows on the back or chest |
79-81 | Brain grows into the skull and shows through it |
82-84 | Skin occasionally ripples with wave-like patterns |
85-87 | A small, eyeless face appears on the palm of one hand |
88-90 | Mouth splits wide, allowing to tilt almost the entire head back when opened |
91-92 | Joints bend in unnatural directions |
93-94 | The eyes are gone, but PC can still see |
95-96 | A third arm grows from an unusual location (back, chest, etc.) |
97 | Arms are replaced by crustean claws, with hands on the ends |
98 | Shadows cast by the character occasionally move independently |
99 | Skin temporarily develops complex, alien writing that fades after a few moments |
00 | The mouth has no teeth, but a single hard ridge |
d100 | Fiend Traits |
---|---|
01-03 | Eyes glow with an inner fire when angry or excited |
04-06 | Skin takes on a reddish hue or becomes deep crimson |
07-09 | Small horns sprout from the forehead or temples |
10-12 | Teeth become sharp and slightly elongated |
13-15 | A forked tongue replaces the normal one |
16-18 | Fingernails and toenails turn black and become claw-like |
19-21 | Small patches of scales appear randomly on the body |
22-24 | Hair takes on an unnatural color (deep red, blue, purple, etc.) |
25-27 | A tail grows, ending in a spaded or barbed tip |
28-30 | Pupils become vertical slits or take on an unusual shape |
31-33 | Skin becomes hot to the touch, but not harmful |
34-36 | A faint smell of brimstone follows the character |
37-39 | Shadow seems to move independently at times |
40-42 | Voice becomes deeper and more resonant |
43-45 | Small wings (non-functional) sprout from the back |
46-48 | Skin takes on a leathery texture |
49-51 | Blood becomes thick and dark, almost black |
52-54 | Irises change color to an unnatural hue (red, yellow, purple, etc.) |
55-57 | Small flames occasionally flicker in the mouth when speaking |
58-60 | Feet transform into hooves or clawed appendages |
61-63 | Skin becomes mottled or patterned like cooled lava |
64-66 | A crown of small spikes grows along the hairline |
67-69 | Ears become pointed and slightly elongated |
70-72 | Shadows seem darker and more pronounced around the character |
73-75 | Skin occasionally ripples as if something moves beneath it |
76-78 | A pair of small, vestigial wings grow from the head or back |
79-81 | Fingertips occasionally emit small wisps of smoke |
82-84 | Tears leave faint scorch marks |
85-87 | Skin becomes ashen gray or deep purple |
88-90 | A third eye appears on the forehead (non-functional) |
91-92 | Bones seem to shift and move beneath the skin |
93-94 | Hair moves as if blown by an unfelt wind |
95-96 | Skin develops a metallic sheen in certain lights |
97 | A symbol or rune occasionally appears and fades on the skin |
98 | Eyes become completely black, including the sclera |
99 | Mouth appears to be filled with shadows when opened |
00 | Skin cracks like cooling lava, revealing a fiery glow beneath |
d100 | Elemental Trait |
---|---|
01-03 | Skin has a faint elemental aspect (vaguely burning, rough and stone-like, wet and slick, transluscent) |
04-06 | Hair moves as if blown by an unfelt wind |
07-09 | Eyes change color based on elemental type (1: Air, 2: Earth, 3: Fire, 4: Water) |
10-12 | Limbs (1: Left arm, 2: Right arm, 3: Both arms, 4: Left Leg, 5: Right Leg, 6: both leg) are made out of elemental matter |
13-15 | Hair is made out of (harmless) fire |
16-18 | Hair is made out of water |
19-21 | Skin has patches of elemental texture (rocky, watery, fiery, etc.) |
22-24 | Hair is made out of stone or soil |
25-27 | Shadows cast by the character look like it is burning |
28-30 | Teeth are made out of stone |
31-33 | Face is blocky like a slab of stone |
34-36 | Footsteps leave temporary elemental traces (scorch marks, frost, etc.) |
37-39 | Entire head is made out of elemental energy (air/lightning, fire, earth or iron, water, etc) |
40-42 | Eyes lack pupils, instead filled with swirling elemental energy |
43-45 | Hair has streaks that change color based on elemental type when angered |
46-48 | Small horns or antlers of elemental energy sprout from somewhere |
49-51 | Skin occasionally ripples with visible energy currents |
52-54 | Tears or sweat have unusual properties (glowing, steaming, etc.) |
55-57 | Fingers can elongate slightly, appearing almost fluid-like |
58-60 | A faint aura of elemental energy surrounds the character |
61-63 | Birthmarks are gem-like (but worthless) |
64-66 | Irises have a metallic or gemstone-like quality |
67-69 | Veins are visible beneath the skin, pulsing with elemental energy |
70-72 | Feet are solid clumps of earth or soil |
73-75 | Skin occasionally becomes translucent when touching water |
76-78 | Blood has an unusual color or consistency, based on the elemental type |
79-81 | Bones visible through skin appear to be made of glowing coals |
82-84 | Crystals or stone grow out of elbows, knees, spine or other bones |
85-87 | Skin ripples when touched, like the surface of a pond |
88-90 | Skin cracks and reforms constantly, like dried mud |
91-93 | Body occasionally phases partially out of reality, becoming translucent |
94-96 | Limbs detached from body, connected by streams of elemental energy |
97-98 | Heart is replaced with an elemental engine, visible through the skin (a contained fire, lightning current, a stone or gem, water) |
99-00 | Body constantly shifts between different elemental states, never fully settling |
d100 | Trait |
---|---|
01-03 | Hair changes color with the seasons |
04-06 | Eyes have vertical, cat-like pupils |
07-09 | Skin has a subtle, shimmering pattern like butterfly wings |
10-12 | Pointed ears with delicate, leaf-like structure |
13-15 | Fingernails grow in swirling patterns and pastel colors |
16-18 | Small antlers or branches sprout from the head |
19-21 | Freckles that glow faintly in moonlight |
22-24 | Voice sounds like wind chimes or rustling leaves |
25-27 | Flowers bloom in hair |
28-30 | Flowers/plants bloom from skin |
31-33 | Irises resemble kaleidoscopes of color |
34-36 | Faint smell of honey or wildflowers accompanies the character |
37-39 | Teeth sharp and jagged |
40-42 | Shadows cast by the character sometimes have wings or horns |
43-45 | Skin becomes bark-like in texture in places |
46-48 | Several small horns grow through the hair/ontop of skull |
49-51 | Hair grows edible berries |
52-54 | Small, translucent wings grow from the back or ankles |
55-57 | Splashes of vibrant color on random parts of the body |
58-60 | Laugh sounds like tinkling bells or birdsong |
61-63 | Legs are long and spindly |
64-66 | Skin has patches that resemble tree bark or leaves |
67-69 | Reflections show a different fey creature |
70-72 | Sneezing releases a puff of glittering pollen |
73-75 | Shadow occasionally acts independently, mimicking fey creatures |
76-78 | Skin shimmers with bioluminescent patterns when touched by moonlight |
79-81 | Face becomes a masque as if porcelain, but remains organic |
82-84 | Blood has an unusual, iridescent quality |
85-87 | Limbs can elongate slightly, giving an otherworldly grace |
88-90 | Feet become hooves |
91-93 | Elbows, knees, spine, or other bones jut out of the body like bark (sometimes, flowering) |
94-96 | Legs (one or both) are covered in dense, goat-like fur |
97-98 | Skin changes hue with the seasons |
99-00 | Entire head takes the shape of toadstool |
Entry for Worldbuilding Summer Camp 2024
Answering: "A sickness that caused societal upheaval"Article template
Condition
Author
Publication Date
25 Jul, 2024
Creation Date
23 Jul, 2024
Last Update Date
26 Jul, 2024
Visibility
Public
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For the amazing images. His Titanship Christopher Dravus of Ironrise Games, Our Revered Deity Basic Dragon / Rin & His Majesty Caeora
I love the idea of tying the condition to character creation, and this is very well thought out, well done.
Thanks!
Creator of Araea, Megacorpolis, and many others.