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Starting Patrons

Patron Theme Overview Representative
Aegium Nature fantasy An order of druids and shamans dedicated to the protection of the natural order Stele (Firbolg Paladin)
Arkspire Enclave High magic Fantasy, Extraplanar Adventure A coalition of mages and scholars dedicated to the accumulation of magical artifacts and ancient material lore, as well as the study and exploration of the non-Material planes Radclyff White(Humanoid Wizard)
Entelechy General fantasy and mercenary adventure The world's most renowned adventurer's league and source of public education Temri Comwid
Gulls Urban and rogue fantasy Henos' dominant crime organization, now looking for a foothold in Aurelia Vark the Shark (Blue Dragonbred Rogue)
Lancing Guild Naval adventure and exploration A collection of private companies unified in their goal of hunting aquatic stygian creatures Lady Odving (Humanoid Fighter)
Ordinators Investigation/law enforcement and magic fantasy Aurelia's premier mage regulators and magical monster hunters Vesper Thorne (Humanoid Monk)
Radiant Church Epic fantasy and horror The single largest organized religion in the known world Lady Siena (Elf Cleric)
Silver Lodge Eldritch horror and investigation A shadowy organization formed as a bulwark against aberrant horrors Nilsa Halbok (Dwarf Fighter)
Each faction in Aurelia typically has five ranks. There are usually one or two ranks above what is obtainable by players, but these are narrative beyond the simple garnering of favor, and usually represent the absolute, global authority of an entire faction whereas the final rank usually denotes regional control. The final rank of a faction is often enough to remove a PC from play and earn what adventuring party remains an extremely powerful ally. True leadership roles, should they be desired by players, may require a good deal of political influence, campaigning, and questing.
Renown Aegium Arkspire Enclave Entelechy Gulls Lancing Guild Ordinators Radiant Church Silver Lodge
3 Ranger Spireling Adventurer Beak Mate Recruit Dapplent Watcher
6 Citizen Bonded Mage Veteran-Lector Covert Ensign-Squire Guard Subluminant Hunter
10 Questor Spire Mage Entelarch Wing Captain Sergeant Luminant Keeper
25 Quest-Captain Spire Master Master Entelarch Gull Knight-Captain Captain Subaureate Lodge Warden
50 Grove Lord Archmage Entelechus Black Gull Guild Head Commander Aureate   Argent Warden

Aegium

It is unusual for a faction to also be a government, but the people of the Aegium are committed rangers. Roaming the wilds and setting right the Natural Order where it grows untamed or becomes abused by the wicked, folk that pledge to the Aegium and their cause enjoy long enough may even become citizens.  

Arkspire Enclave

   

Entelechy

   

Gulls

   

Lancing Guilds

   

Ordinators

   

Radiant Church

   

Silver Lodge


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