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The Ocean of Israa : Room 4: East :Dragon Graveyard

Dragon's Graveyard: Echoes of Majesty and Loss As the characters venture eastward into the desolate landscape, the temperature noticeably drops, and a haunting stillness settles over the Dragon's Graveyard. The once scorching heat of the Great Desert gives way to a cooler, more somber atmosphere, but the air is heavy with melancholy.   Bleached Bones: The terrain is an expanse of sun-bleached dragon bones, creating a vast and eerie graveyard. Enormous skeletal remains, some intact and others shattered, lie scattered across the landscape like silent sentinels of a forgotten age. Each bone tells a tale of majesty and power now reduced to lifeless remnants.   Echoes of Wings: The wind, carrying whispers of the past, gently rustles through the bones, creating a haunting melody reminiscent of the once mighty wings that soared through the skies. The echoes of dragons' roars seem to linger in the air, creating an ethereal symphony that evokes a sense of both awe and sorrow.   Crumbling Statues: Amidst the skeletal remains, ancient and weathered statues of dragons stand in mournful tribute. These once grand sculptures, now chipped and worn, depict the regal creatures in poses of eternal grace. A sense of loss permeates the air, as if the very essence of the Dragon's Graveyard mourns the passing of these magnificent beings.   Cracked Scales: The ground beneath the characters' feet is covered in a fine layer of sand mixed with remnants of dragon scales, glinting in the subdued light. Each scale, though dulled by time, still carries a hint of the vibrant colors that once adorned the majestic creatures, now reduced to mere fragments of their former glory.   The Silent Sky: Above, the sky seems to hold its breath, as if in reverence for the fallen dragons. The sunlight filters through the skeletal remains, casting intricate patterns of shadow on the ground below. The azure expanse above is a canvas of serenity that stands in stark contrast to the solemnity of the Dragon's Graveyard.   An Atmosphere of Loss: The characters can feel the weight of the graveyard's history, a place where once-great beings met their end. The air is tinged with a subtle sadness, and a hushed reverence seems to settle over the landscape. It is as if the very ground mourns the loss of a time when dragons soared through the skies, their magnificence unmatched.   Potential Perils: Despite the apparent peace, caution is advised. The Dragon's Graveyard is not devoid of danger. Undisturbed spirits of dragons may be stirred by the intruders, and remnants of the past may harbor hidden threats. As the characters traverse this sad expanse, they must tread carefully, acknowledging the majesty lost to time and the lingering presence of sorrow in the Dragon's Graveyard.  

Possible Encounters:

  1. The Behir of Israa
Temperature
  • Range from 85 to 113 degrees
SKILL CHECK PARAMETERS:
  • We’re starting a skill challenge to describe how you get from Zaharra Northgate to the Dragon's Graveyard to the west.
  • For each day, describe the trip and choose a skill to check. DC 15, 6 Rolls, 3 Failures
  • On Success. Congrats you've made it. Worn and tired but otherwise ok.
  • The failed skill challenge causes the party to take a more treacherous route through the desert. They make it to their destination, but they emerge wounded and weary. Each character must make a DC 15 Dexterity saving throw, taking 27 (5d10) piercing damage on a failed save or half as much on a successful one.

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