The Three Areas of Action
In Scion, events tend to fall within three broad areas: action-adventure, procedural, and intrigue. While not strict categories, these areas organize critical systems for playing the game. These areas work together, reinforce one another, and often appear together in the same scenes.
Action-adventure focuses on the physical realm and includes guidance for rough-and-tumble violence, slaying monsters, carefully aligned sniper shots, thrilling car races, exploring dangerous Terra Incognita, and sneaky infiltration.
Procedurals focus on mental pursuits and include guidance for ferreting out information, spotting clues, uncovering ancient secrets, tracking down suspects, crafting clever plans, and creating divine Relics.
Intrigue focuses on the social arena and includes guidance on managing institutions, building relationships, and dealing with people — charming, cajoling, bullying, commanding, blackmailing, seducing, befriending, persuading, and wooing them.
Together these three areas create rich stories full of pulsing action, fiendish mysteries, and tangled relationships.
Action-adventure focuses on the physical realm and includes guidance for rough-and-tumble violence, slaying monsters, carefully aligned sniper shots, thrilling car races, exploring dangerous Terra Incognita, and sneaky infiltration.
Procedurals focus on mental pursuits and include guidance for ferreting out information, spotting clues, uncovering ancient secrets, tracking down suspects, crafting clever plans, and creating divine Relics.
Intrigue focuses on the social arena and includes guidance on managing institutions, building relationships, and dealing with people — charming, cajoling, bullying, commanding, blackmailing, seducing, befriending, persuading, and wooing them.
Together these three areas create rich stories full of pulsing action, fiendish mysteries, and tangled relationships.
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