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The Harpers

Any smart, non-evil character can join the Harpers. Bards and wizards are especially welcome. Harpers are altruists who work behind the scenes to keep power out of the hands of evil tyrants.     Harper Ideals The Harpers represents a scattered network of spellcasters and spies who advocate equality and covertly oppose the abuse of power. Bards and wizards of good alignments are commonly drawn to the Harpers.   Goals Gather information throughout Faerûn. Promote fairness and equality by covert means. Thwart tyrants and leaders, governments, and organizations that grow too powerful. Aid the weak, poor and oppressed. Beliefs One can never have too much information or arcane knowledge. Too much power leads to corruption. The abuse of magic must be closely monitored. No one should be powerless.       Harper Ranks Harper agents are trained to act alone and to rely on their own resources. When they get into scrapes, they don't count on fellow Harpers to rescue them. Sometimes Harper agents must band together to face world-threatening foes, at which point the deep friendships between them forge the kind of fighting force needed to overthrow tyranny and eradicate evil.   Watcher (1 Renown) Harpshadow (3 Renown) Brightcandle (10 Renown) Wise Owl (25 Renown) High Harper (50 Renown) RANK 1: Watcher (1 Renown) This is the rank a character receives when first joining the Harpers. For more information on the general benefits of this rank, refer to Factions.   Receive Your Faction's Insignia. The insignia for the Harpers is a small pin in the shape of a silver harp. Secret agents sometimes identify themselves with slightly concealed purple scarves.   RANK 2: Harpshadow (3 Renown) Harpshadows have shown that they are aligned with the Harpers' goals, and can take on more responsibility. For more information on the general benefits of this rank, refer to Factions.   Faction Training. The Harpers offers training in a Musical Instrument, Calligrapher's supplies, or Disguise kit.   RANK 3: Brightcandle (10 Renown) Brightcandles are reliable faction agents, entrusted with many secrets and deserving of additional support during adventures. For more information on the general benefits of this rank, refer to Factions.   Item Procurement. The Harpers can procure the following items for a Brightcandle:   Uncommon rarity: +1 weapon or +1 shield, cloak of elvenkind Rare rarity: +1 armor, ring of resistance RANK 4: Wise Owl (25 Renown) Wise Owls are trusted voices within the Harpers. They are looked up as champions. For more information on the general benefits of this rank, refer to Factions.   Becoming a Mentor. The Harpers can requisition a harper bard or harper illusionist to serve the Wise Owl.
HArper Agent in Uluvin is Hans Lular, who patiently keeps a watch out over his new home.    May send characters he thinks are deserving of clues and items to assist in the great good.
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