Ishallanor
Lord of Nightmares
Mental characteristics
Personal history
As a youth, Ishallanor was served with the Deep Wood Rangers. Ishallanor was tasked with maintaining the Waystones around Cythral, the woodland prison for Athel Loren’s malignant forest spirits.
As he studied them, he became increasingly convinced that the magic of the Waystones could be used for a more ambitious project; The permanent sealing of the Chaos Rifts. His theories were struck down by his lords and branded dangerous, but his ambition was not quelled.
One night, when he was alone with a Waystone, he bound woodland spirits to his will and forced them to drag the stone behind them towards one of the portals to The Dreaming Woods.
While the other spellsingers and rangers were busy fighting back the malignant spirits now fleeing the hole in their prison, Ishallanor stepped into Athel Caiellin, with the stone behind him and disappeared into the Dreaming Woods.
When Ishallanor returned, five decades had passed and his crimes had not been forgotten. Hunted by Waystalkers, he had to fight his way to freedom.
Ishallanor fled the forest. His studies in the Dreaming Woods had shown him to travel along the secret paths usually reserved for the Beastmen, but even those could not conceal him forever. Hunted and hated by his own people, he bought passage with the one man who was as hated by his people as Ishallanor was; Garon, the Crimson Corsair.
As he studied them, he became increasingly convinced that the magic of the Waystones could be used for a more ambitious project; The permanent sealing of the Chaos Rifts. His theories were struck down by his lords and branded dangerous, but his ambition was not quelled.
One night, when he was alone with a Waystone, he bound woodland spirits to his will and forced them to drag the stone behind them towards one of the portals to The Dreaming Woods.
While the other spellsingers and rangers were busy fighting back the malignant spirits now fleeing the hole in their prison, Ishallanor stepped into Athel Caiellin, with the stone behind him and disappeared into the Dreaming Woods.
When Ishallanor returned, five decades had passed and his crimes had not been forgotten. Hunted by Waystalkers, he had to fight his way to freedom.
Ishallanor fled the forest. His studies in the Dreaming Woods had shown him to travel along the secret paths usually reserved for the Beastmen, but even those could not conceal him forever. Hunted and hated by his own people, he bought passage with the one man who was as hated by his people as Ishallanor was; Garon, the Crimson Corsair.
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