Episode 10: The Prisoner & The Warden Report
General Summary
Prequel to The Enemy Within
Episode 10 - “The Prisoner & The Warden”
11/16/2019 Post-Game Notes
Day 11 (14th day overall; eighth day on the job Backertag, 32 Vorgheim
Crew comes down from their room at the Red Moon Inn, and into the taproom, around 7:00 PM
- RMI is busier and rowdier than usual; sausage is on the menu
- Johann tells party that two dwarves came by yesterday with a message for them -- something about an ambushed delivery
- The wraith gets involved with a table of four drunks playing Burgher’s Bottom, smashing an empty tankard into one drinker’s head, starting a bar brawl
- Beau tries to calm the fighting verbally, but to no avail; PC’s quickly mix it up in order to calm shit down
- Beau knocks out two brawlers with a smashed chair; Kris half-nelsons another; Karl draws attention and nimbly dodges a few blows; Godabert tries talking to a drunk and gets punched in the face. Soon everything quiets down, and Beau throws the purse off one of the KO’d mooks onto the bar to buy everyone a round of drinks.
- Slow clap of appreciation from a newcomer: Ilse Fassenwütend, the scarred cougar-y Road Warden sergeant. She quickly and brusquely tells the party that she’s been looking for them, and has a proposition to get them off the Watch. Meet her later tonight at the Exploding Pig for details.
- Gossip:
- rivers even close to Ubersreik are unsafe; pirates attacked a half-day upriver!
- Chaos cultists massacred guests at an inn outside of town; maybe the lockdown is helping?
- Ilse wants to engage the PC’s to help escort a prisoner to the execution block the day after tomorrow. Holger Maurer, gifted stonemason, was accused, tried, and convicted of mass murder, including two watchmen and five county wardens. First two executions were called off due to “acts of the gods” and all the local constabulary are convinced he’s cursed; prior escorts have all disappeared. Ilse doesn’t trust typical channels to help her ensure that this evil man gets his head cleaved.
- Crew is down; Beau gets a bottle of Kemperbad brandy to celebrate
- Kris and Karl befriend some ladies and the Crew forms a six-man dwile flonking team in the loft. They dominate. On to the next pub!
- Schotts of schnapps! This is their night off, after all. And… if things go well… no more watch!
- Godabert starts running down a list of questions with Gert like he’s having a job interview:
- Pays for an introduction to a lock-picking tutor. Meet back in a few days.
- Gets some intel on Einauge Spaltmann (that merc isn’t welcome around here, and hasn’t been seen in a long while
- Holger Maurer (extremely talented stonemason… but also either crazy or evil; killed a lot of people)
- You’ve got a friend in the Crosses! And off to the next pub..! (after dropping God off at the RMI; that fool is drunnbhk.)
- Murmurs of admiration among the dwarves for the troll-slaying Crew
- Borbor and Mulgad -- the dwarven engineers -- have bad news. Both explosives had been completed, and Grodni instructed them not to charge the balance due as a thank you. But en route to the RMI with a cart borrowed from Borgun’s Brewery, they were waylaid by furry little beastmen who clubbed them and stole the cart.
- Crew investigates the scene of the crime and the delivery route; looks like the “beastmen” brought the cart back towards the Dawihafen.
- Beau discovers a crude beastman mask. Could this have been the Lowhavens? Other dwarves?
- PC’s come clean (sort of) with Andrea regarding their mission: Frau Stampf heard tell of a mutant cult at an inn; Crew investigated and added to their heroic résumé.
- Andrea gives them a little background on the Maurer execution: before her time, but looks like Captain Lenora Sendender was in charge. She left the Watch right after the second failed execution. But if Sgt. Fassenwütend is in charge now, then third time is the charm. She’s determined. No idea who will take on escort duty; most of the Watch and Altdorfers too superstitious and scared to take up the task.
- Crew given leave to oversee rounds on their own.
- Raspy Raven - nothing
- Kat House - Beau bangs Eloisa, but no useful intel
- Robbery site - nothing
- Dockers’ Arms - nothing
- Northwest Teubrucke (looking for Dimzad) - nothing
- Boatsman’s Guild - told to seek out Maurer’s fiance, Kristyn Gebauer, in the Marktplatz
- Crooked Hammer - told that Sendener left the Watch to join the river wardens… but she happens to be back in town, and staying at Rugger’s Boarding House
- Tomorrow (Geheimnistag - “Day of Mystery” - what could go wrong?) before dawn, they will lead Holger from the South Central Watch Station, along the river, over the bridge, west to the river gate, and northwest to Morr’s Field.
- She trusts them and tells them that Holger is innocent. Yes he did kill all those men, but they were evil… trying to get Holger to do terrible things. Things he didn’t discuss with her. But Holger is a good man.
- Says she’d been praying to Verena daily for divine help
- Gives Kris a saw, chisel, and stone hammer during the conversation as cover
- She gives them a lock of her hair, tied with lace, as a token to show Holger
- Wants nothing to do with that man (“Demon in human form.”) Knows Ilse by reputation and believes she’ll see this through.
- Tells the PC’s to walk away. All accusers save one -- a butcher named Narbe Ditwin -- are dead. Ditwin recently survived a fire (the one the Crew helped extinguish, and which seemed to have been set by mysterious masked figures).
- She takes a fancy for Godabert. That skinny lad has a way of attracting more mature women.
- Confirms that Ilse should have the pull to get Crew’s sentence commuted
- Prepares a contract for Ilse to sign before the escort affirming the deal
- Christophe headed to Altdorf: things are happening and suspicions have been aroused. Needs to make sure that the murderer doesn’t have some or all of The Deck of Many Things.
- Spellbooks are in protective custody (he won’t say with whom)
- He’ll send word if he needs them in Altdorf (hopefully they’ll be excused from the Watch by then).
- Lena is staying in town; she’d simply love to have dinner with them some time
- Rewards them with:
- Amulet of Thrice-Blessed Copper
- Curated selection of six vials of poison
- News that he spoke to Sister Celestine of the Temple of Shallya about them
- News that he spoke to Karsten Rugger about Kris’s status at Boatsman’s Guild
- 20 GC
- Big bronze-skinned fucker with corrosive blood
- Toad Man
- Insect face
- Transparent-skin guy
- Shiny, scaly guy
- Mutant with goat feet
- Narbe Ditwin
- Beaked face
Rewards Granted
XP:
- 10 for ably quelling a barfight
- 5 for winning dwile flonking
- 30 for killing the mutant cultists
- 50 for saving Holger’s life
- 25 for securing freedom from the Watch
- 50 for a sweet session and reaching the climax of the introductory scenario
- 50 for achieving Party Ambition of freeing themselves of the Watch
- 5 for in-character showcase moments:
- Godabert for Ranaldian shmoozing
- Karl for assuming everyone is lying and sticking to his trust-no-one maxim
- Beau for banging a hooker under the pretense of Watch business investigation
- Karl for playing the wild card, saying fuck it, and downing the mysterious potion in time to turn the tide in the climactic battle
- Godabert: 225
- Beau: 225
- Karl: 225
- Kris: 225
- Hand saw
- Chisel and stone hammer
- Amulet of Thrice-Blessed Copper
- Six vials of poison (single dose each; unidentified)
- 20 GC (payment from Christophe)
- 48 shillings (see below
- - 4 Watch aprons (see below)
Character(s) interacted with
Locations scouted and NPC’s engaged:
Exploding Pig
- Ilse Fassenwütend, Road Warden Sergeant
- Lioba, clerk for legal office in town
- Charlotte, works in family’s import business in town
- Borbor Fimrunsson, dwarven engineer
- Mulgad Ingotgrip, dwarven engineer (met both previously)
- Holger Maurer, stonemason (sentenced to death)
- Kristyn Gebauer, tool merchant (fiance to Maurer)
- Lenora Sendener, River Warden Captain
- Eloise, strumpet
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