Yolo Graspme'Bere
Medium Human , Neutral
Armor Class 11
Hit Points 31 (7d8)
Speed
30ft
Saving Throws Con +2, Wis +2
Skills Animal Handling +4, Arcana +4, Deception +5, History +4, Insight +2, Investigation +4, Perception +2, Performance +7, Persuasion +7, Sleight of Hand +3, Survival +2
Senses Passive Perception 12
Languages Common, Dwarvish, Elvish
Challenge 1/4
Description
Yolo is a too-curious-for-his-own-good travelling scholar and minor wizard who is always on the lookout for an exposé. In fact, it was his assembling his "first" guide—Yolo's Guide to All Things Magical—that put him on the "path" to making his other guides.
Yolo has an inflated opinion of himself and his importance in the world, but he’s not without his charm. There is nothing he won’t do to help a friend in need.
Spellcasting. Volo is a 1st-level spellcaster. His spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). He has the following wizard spells prepared:
1st level (2 slots): comprehend languages, detect magic, disguise self
At will: Cantrips: friends, mending, prestidigitation
Actions
Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
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