Gnomes in The Orrery
Fae creatures from the dawn sky. Short in stature with hair of the various colors of the rising sun. Imbued with magic that lets them flit from high magical machine to the next to help repair the various workings that move the sky. They're resistant to magics to protect them from the volatility of the spaces between the night and day.
Artificer's Lore: Whenever you make an Intelligence (History) check related to magical, alchemical, or technological items, you can add twice your proficiency bonus instead of any other proficiency bonus that may apply.
The Dawn's Protection: You have advantage on all Intelligence, Wisdom, and Charisma saves against magic.
Fae Fear: You have advantage on Dexterity (stealth) checks to hide in rocky terrain.
Fae Weakness: Weapons made of silver ignore resistances
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