ALLY TYPES
Allies come in three flavors. Burdens, Helpers, and Wildcards.
Burdens
Burdens are allies who need to be protected. Refugees, a child prince, or even a great warrior who the queen has asked to be brought home safely, can be burdens. When burdens are along for the ride, heroes have to pay attention to their safety.
Helpers
Helpers are allies who are there to bolster the heroes and allow them to take on bigger challenges. Hirelings, golems, and charmed monsters make good helpers. When helpers are along for the ride, heroes can move faster and fight stronger foes.
Wildcards
Wildcards are allies that may cause headaches to both the heroes and their foes. A rescued storm giant toddler may try to help by hurling lightning bolts in dangerous directions. A guardian naga may underestimate the toughness of the heroes as she leads them to their trophy. A befuddled old wizard may fireball a group of monsters one minute and then wake a sleeping dragon the next. Wildcards throw chaos into plans and while providing some measure of help, also force heroes to deal with additional obstacles.
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