Appendix II: Spells Listed by Level
Cantrips & Orisons
Acid OrbAffect Normal Fires
Animate Rope
Chill Touch (cantrip/orison)
Cure Minor Wounds
Dancing Lights
Daze
Eldritch Blast
False Life (cantrip)
Flare
Friends
Inflict Minor Wounds
Know Direction
Light
Mage Hand
Magic Stone
Minor Image
Premonition
Prestidigitation
Produce Element (orison)
Ray of Enfeeblement
Ray of Frost (cantrip)
Resistance
Sacred Flame
Shield (cantrip)
Shillelagh
Spiritual Hammer
Thunderwave (cantrip/orison)
True Strike (cantrip/orison)
Virtue
Level 1
Animal CompanionAnimal Friendship
Animal/Plant Ward
Bane
Bless
Bless Water
Bless Weapon
Call Holy Charger
Alarm
Animate Dead
Cause Fear
Command
Chill Touch
Color Spray
Comprehend Languages
Charm Person
Burning Hands
Hypnotism
Detect Magic
Detect Outsider
Cure Wounds
Disguise Self
Sleep
Floating Disk
Enlarge/Reduce
Expeditious Retreat
Feather Fall
Find Familiar
Magic Missile
Ray of Frost
Shocking Grasp
Grease
Thunderwave
Hold Portal
Illusory Script
Divine Favor
Image
Doom
Knock
Mage Armor
Magic Aura
Magic Weapon
Mount
Obscuring Mist
Protection from Outsiders
Scribe Scroll
Entangle
Shield
Summon Monster
True Strike
Faerie Fire
Unseen Servant
Goodberry
Guidance
Hide from Outsiders
Inflict Wounds
Magic Stones
Magic Vestment
Pass Without Trace
Produce Element
Sanctuary
Shield of Faith
Level 2
AidAnimal Compulsion
Augury
Barkskin
Calm Emotions
Chant
Consecrate
Death Knell
Elemental Blade
Acid Arrow
Affliction
Alter Self
Blur
Brew Potion
Command Undead
Darkvision
Detect Deception
Detect Thoughts
Elemental Trap
Forget
False Life
Hold Person
Fog Cloud
Uncontrollable Hideous Laughter
Ghoul Touch
Glitterdust
Hypnotic Pattern
Gentle Repose
Continual Light
Darkness
Invisibility
Levitate
Elemental Sphere
Gust of Wind
Locate Object
Heat/Chill Metal
Scorching Ray
Magic Mouth
Mirror Image
Phantasmal Force
Protection from Normal Missiles
Pyrotechnics
Resist Elements
Rope Trick
See Invisibility
Spectral Hand
Spider Climb
Summon Swarm
Web
Remove Paralysis
Restoration
Shield Other
Silence
Slow Poison
Spiritual Weapon
Status
Warp Wood
Withdraw
Wyvern Watch
Zone of Truth
Level 3
Call LightningDominate Animal
Glyph of Warding
Bestow Curse
Blink
Clairaudience/Clairvoyance
Dispel Magic
Explosive Runes
Flame Arrow
Fly
Enrage
Suggestion
Gaseous Form
Haste/Slow
Hold Outsider
Magic Circle
Nondetection
Phantom Steed
Meld into Stone
Protection from Elements
Fireball
Lightning Bolt
Remove Curse
Tiny Hut
Wind Wall
Sepia Snake Sigil
Shadow Evocation
Stinking Cloud
Tongues
Vacancy
Plant Growth
Vampiric Touch
Prayer
Water Breathing
Quench
Remove Affliction
Searing Light
Sleet Storm
Speak with Dead
Spike Stones
Tree
Water Walk
Level 4
Air WalkBlight
Death Ward
Detect Lies
Divination
Divine Power
Exorcism
Freedom of Movement
Imbue with Spell Ability
Neutralize Poison
Plant Door
Poison
Black Tentacles
Contagion
Creation
Detect Scrying
Dimensional Anchor
Dimension Door
Enchant Item
Enervation
Charm Monster
Globe of Invulnerability
Hallucinatory Terrain
Repel Vermin
Confusion
Fumble
Geas/Quest
Improved Invisibility
Rusting Grasp
Hold Monster
Locate Creature
Massmorph
Mnemonic Enhancer
Phantasmal Killer
Polymorph
Rainbow Pattern
Scrying
Secure Shelter
Fire Shield
Shadow Conjuration
Ice Storm
Solid Fog
Stone Shape
Stoneskin
Resilient Sphere
Sending
Wall of Fire
Spell Immunity
Wall of Ice
Sticks to Snakes
Wizard Eye
Level 5
AwakenCommune
Dispel Outsider
Disrupting Weapon
Flame Strike
Hallow
Insect Plague
Mark of Justice
Mass Command
Mass Cure Wounds
Mass Inflict Wounds
Rainbow
Raise Dead
Righteous Might
Slay Living
Spell Resistance
Attraction/Avoidance
Break Enchantment
Cloudkill
Contact Other Plane
Distance Distortion
Dream/Nightmare
Fabricate
Faithful Hound
False Vision
Magic Jar
Passwall
Plane Shift
Private Sanctum
Secret Chest
Seeming
Tree Stride
Shadow Door
Dominate Person
Feeblemind
Symbol of Pain
Lamentable Belaborment
Telekinesis
Telepathic Bond
Teleport
Transmute Earth and Stone
True Seeing
Symbol of Sleep
Wall of Thorns
Cone of Cold
Interposing Hand
Wall of Force
Waves of Fatigue
Wall of Stone
Comments