Deities
Divine magic is usually granted by a patron or deity. Clerics and paladins draw their power from a deity while shamans utilize the spirits of the dead. Witches and druids call power from nature itself and bards may take upon themselves any patron.
Living within the graces of a divine patron is usually required to maintain a conduit to divine power. Going directly against the tenants of a patron may result in being cut off from divine magic unless you have traded your fealty to another patron.
Living within the graces of a divine patron is usually required to maintain a conduit to divine power. Going directly against the tenants of a patron may result in being cut off from divine magic unless you have traded your fealty to another patron.
Deities
Your DM may provide you with a list of deities or divine powers or allow you to create your own. If you are designing your deity or divine patron, the aspects to consider are Creed, Cause, Domains, Rebuking, Language, and Favored Weapon. Three example deities are provided below.Aspects of Deities
Creed: The ethos followers of your deity live by. Most clerics and paladins must adhere to this creed to maintain their divine power.Cause: Your deity's cause is something or some things they champion. A divine power might be the goddess of something esoteric like storms, soldiers, or retribution or something more specific like protecting the weak or destroying everything beautiful. Your deity's cause provides direction to your service and divine guidance.
Domains: Domains determine spell selection and spontaneous spells. Deities grant access to four divine domains. If you feel your deity would grant access to a primal domain, check with your DM.
Rebuking: Your deity's rebuking options define the creatures your deity opposes or wields influence over. A deity grants the ability to turn or rebuke two subtypes of outsiders or turn or command a type of outsider. For example, a god of light might allow his followers to command angels and turn incorporeal undead while a goddess of destruction might grant her followers the ability to turn celestials.
Language: Your deity’s language is the language in which they communicate. You use this language to access your divine powers.
Favored Weapon: A favored weapon is the offensive symbol of your deity and the most weapon amongst their followers. It may reflect their protective nature, such as a quarterstaff, or their ruthlessness, such as a stiletto.
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