Dwarves
Dwarves are stocky, stalwart people often found living in delves or vast under-mountain cities. They are stereotypically gruff and forthright with a penchant for drink. The various dwarf subraces tend to hail from hilly lands, mountainous regions, or deep mines.
Dwarf Heroes
Ability Modifiers: -1 to Dexterity or Charisma, +1 to two ability scoresBloodline Benefits:
• You are Trained with axes, hammers, or picks.
• You have Reliability on defenses against poison effects and can make a Luck Roll to resist such effects that would normally not allow you to.
Languages: Common, Dwarven
Lifespan: Dwarves live to fine old ages in the 100s, some reaching the 200-year mark.
Size: Medium. Average height: 4' 6" ( 1d10+47 "). Average weight: 150 pounds ( 3d10+140 pounds).
Speed: 20’
Vision: Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Dwarf Traits
Rock Steady: You can make a Luck Roll to resist forced movement and trips and ignore up to 15’ of speed reduction.Subrace: You gain the feature of one of the following subraces.
Deep Dwarf: You gain a +1 Rank Bonus on defenses against transmutation magic.
Hill Dwarf: You increase your hit points by 2.
Jungle Dwarf: When you regain hit points by spending a hero's surge, regain 1 additional hit point.
Mountain Dwarf: You have Reliability on Perception checks in, on, or related to stonework.
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