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Firearms

Firearms were invented by a House Cannith member in 761. The technology, though powerful, didn't gain steam until the Last War. The firearms industry began during the early years of the Last War with breakthroughs in gunpowder and construction made by House Cannith and a gnome partner. Now, the firearm industry is a million-crown industry with various makes and models.

Gun Makes and Models

Rake & Cannith

"Dragonmark made guns since 761". Rake & Cannith is the premiere firearm manufacturer on Khorvaire. Originating with House Cannith, each gun is reported to be made "by Dragonmarked hands", though in the current factory settings where these are made, this is more than likely just marketing. These guns are infused with arcane energy that give the guns special benefits. Because of this, they do not have the misfire property. They are also the most expensive guns on the market and are reserved for only the richest citizens and royalty.

Models

Righteous
  • Long-range arcane-scoped rifle with six shot magazine. Each bullet is infused with additional force damage. Operates as a +3 magic weapon.
Defiance
  • Six shot single-action revolver with arcane propulsion. Each bullet is infused with additional force damage and can hit multiple targets in a line. Operates as a +3 magic weapon.
Ravager
  • Mid-range bolt-action repeating rifle with explosive properties. Each bullet is infused with additional force and fire damage. Operates as a +3 magic weapon.

Foxcrest and Sons

Foxcrest and Sons firearms are the best non-dragonmark gun maker. Still expensive and well crafted, Foxcrest is second only to Rake & Cannith. Hailing from Breland, they are known for their reliability as well as crafting special ammunition to be used with their line of guns. They are the gun of choice of the wealthy elite and military generals.

Models

Distant Memory
  • Long-range six shot repeating rifle. Works with any Grand Ammo. Operates as a +2 magic weapon.
Fury's Favor
  • High power six-shot revolver. Works with Grand Fire Ammo. Operates as a +2 magic weapon.
Law and Order
  • Two shot short-range rifle. Works with Grand Explosive Ammo. Operates as a +2 magic weapon.

Grand Ammunition

Foxcrest also makes specialized elemental ammunition through a subsidiary company, Grand. The ammunition was initially designed to work with only their models. However, they realized they could make a lot of money if they manufactured standard-sized ammunition.   Elemental Rounds
  • Rounds that grant an additional damage die of the weapon's type. They sell Acid, Cold, Fire, Lightning, Poison, or Thunder rounds. Each box of 24 rounds of ammunition costs 100 crown.
Explosive Rounds
  • Rounds that grant an additional damage die of the weapon's type of fire damage. That additional die's damage also applies to anyone within 5ft. of target. A box of 12 rounds of ammunition costs 100 crown.

Sinclaire

Sinclaire are quickly becoming the most prevalent firearms throughout Khorvaire and are the choice of many high-level military personnel and nobility for protection. Renowned as the first affordable option in firearms, Sinclaire also has a reputation as possibly stealing their early designs from Grand.

Models

  The Business
  • Eight-shot revolving barrel pistol. A dangerous weapon, the Business has a misfire (4) score. Operates as a +1 magic weapon.
Hard Goodbye
  • Four-shot short-range rifle. A dangerous weapon, Hard Goodbye has a misfire (4) score. Operates as a +1 magical weapon.
Final Warning
  • Bolt action, scoped, long-range rifle. A dangerous weapon, Final Warning has a misfire (4) score. Operates as a +1 magical weapon.

Zeer

Zeer are a relatively new firearms manufacturer and are by far the most prevalent. Known for making cheap, barely passing firearms, Zeer has become the weapon line for the lowlifes and criminals of Khorvaire. That is, until late in the war when the Zeer's Jackal model was adopted by several army's infantry.

Models

Quadshot
  • A four-shot revolver.
Jackal
  • Long-range, scopeless rifle.
Huntsman
  • Two-shot, mid-range rifle.

Ammunition

Ammunition can be found in weapons shops and specialty crafters. Generally speaking, firearms ammunition can be purchased or crafted with the following:
  • 24 rounds of general firearm ammunition costs 50 crown.
  • Crafting 24 rounds of general firearm ammunition can be crafted from gunpowder and metal scraps costing around 20 crown and requiring a DC 15 Slight of Hand check with tinkerer's tools.

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