Agronok
Agronok (a.k.a. Agro)
Agronok is a half-orc wizard who has joined the Northerners in hunting down the evil necromancer that has formed a despicable band in the mere of dead men. Agronok is a muscle bound but intelligent war mage fighting through enemies and hunting down a necromancer to avenge his past. Agro has wraps upon his arms and carries a knife dagger when requiring close combat. He has accepted the gift of the myconids and is very close to destroying this necromancer.
Physical Description
General Physical Condition
Generally, Agro is a very well built individual. His hands are very badly burned.
Identifying Characteristics
Agro often wears arm wraps to cover his arms and some of his burns.
Mental characteristics
Personal history
Agronok went on a raid as a teen despite his slightly smaller half-orc stature. During the raid, Agronok's raiding party was slain by a mysterious magic user. Agronok managed to survive, and he returned to his tribe in defeat. However, due to his failure and dishonorable actions that resulted in him living, his hands were burned to prevent him from wielding large weaponry ever again, and he was cast out, banished from his home.
Agro ventured to the cities of human civilization to gather knowledge in a different kind of weaponry: magic. He became a warmage, learning from mentors and working to gather information on where the man who took his honor is. In his investigation he found that the person he is after is a necromancer who has taken over a legion of goblinoids. He has tracked them to the mere of dead men, and he became hot on the trail to find and defeat the necromancer that took everything from him.
Education
Agronok traveled to many cities, learning arcane practices.
Social
Contacts & Relations
Agronok is obsessed over the individual who killed the rest of his raiding party, the necromancer of the mere.
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