Sack of Rienapol
The soldiers flee, the city burns
Nothing but fire. Fire, fire everywhere.Bandits sacked the city of Rienapol about two years (10 months) after the original Dakuina (Great Storm). The bandits had been slowly strengthening and unifying under the command of Ravana, Bandit Commander, who knew that the kingdom of Noralin had already forgotten about Pakani Island and was not going to come to their defense. Regional militias were able to save a portion of the city, but most of the city was burned to the ground and the citizens massacred.Survivor of the Sack
The Conflict
Prelude
A large group of bandits and disgruntled farmers, divided into two wings, was seen advancing towards Rienapol. Head Elder Olivia, Oracle of Pakani of Rienapol ordered a mandatory evacuation of civilians towards the main city of Pakani, and was able to summon a minimal militia of fifty to make a rearguard action to prevent civilians to be slaughtered.
Deployment
Olivia deployed her militia in one column to gain local numerical superiority against the relatively scattered New Pakani coalition, who were wreaking havoc in Rienapol. The Northeast sector was the first to be reached, and angry farmers burnt government buildings, blaming Pakani Island for not getting aid from Noralin.
Olivia's column then smashed into farmers from the southeast, taking them by surprise and killing several in a skirmish. However, next they met the hardened bandits of Ravana, Bandit Commander and were forced to retreat first to the Southeast sector, then out of the town. Ravana now had a port town mostly under her control.
Outcome
We have proven that we are more than just a group of uncouth bandits! We have proven that we want to fight, and we have proven that we can win! THE FATHERLAND OR THE GRAVE! TO PAKANI!Ravana's bandits were able to quickly and effectively defeat the forces holding Rienapol, showing the Pakanians that the rebels were an organized, strong force. She quickly gained over one thousand troops and marched on Pakani.
Aftermath
The city was destroyed, with large regions of the town saturated with luck-intent traps, which caused the city to become uninhabitable. Ravana's bandits also razed large regions of the harbor and road, causing Pakani to become all but cut off from the Noralin Kingdom.
Conflict Type
Skirmish
Battlefield Type
Land
Start Date
2691 Before Fracture, 5 Palia
Ending Date
2691 Before Fracture, 7 Palia
Conflict Result
Rienapol burnt, portions of Pakani saturated with bad intent
Location
Belligerents
Strength
50 militiamen
~1,000 bandits and farmers within coalition
Casualties
35 militiamen
61 bandits
Objectives
Delay the bandits and allow citizens to flee the town
Sack Rienapol, take as much gold as possible
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