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Centaur

Centaurs live on small herds on the plains and in the forests south of the great desert. Occasionally a young centaur will leave their herd and travel alone to explore the Isle.

Basic Information

Anatomy

Centaurs have the upper bodies, down to the waist, of muscular humans, displaying all the human variety of skin tones and features. Their ears are slightly pointed, but their faces are wider and squarer than those of elves. Below the waist, they have the bodies of small horses, with a similar range of colouration - from various s hades of chestnut or bay to dappled or even zebra-like striped patterns. Most centaurs style their hair and their tails in a similar way. Plains centaurs favour long, flowing hair. Forest centaurs cut their hair in rough, spiky styles.
The upper bodies of centaurs are comparable to human torsos in size, and their lower equine bodies average about 4 feet tall at the withers.

Civilization and Culture

Naming Traditions

Male Names: Bonmod, Boruvo, Chodi, Drozan, Kozim, Milosh, Ninos, Oleksi, Orval, Radovas, Radom, Rostis, Svetyos, Tomis, Trijiro, Volim, Vlodim, Yarog
Female Names: Daiva. Dunja, Elnaya. Galisnya, lrinya, Kotyali. Lalya. Litisia, Madya, Mira, Nedja, Nikya, Ostani, Pinya, Rada, Raisya, Stasolya. Tatna, Zhendoya, Zoria
Lifespan
Up to 90 years
Average Height
6'1" to 6'10"
Average Weight
603 to 840 lbs

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Centaur

Ability Score Increase +2 Str, +1 Wis
Size Medium
Speed 40ft

Fey. Your creature type is fey, rather than humanoid.
Charge. If you move at least 30 feet straight toward a target and then hit it with a melee weapon attack on the same turn, you can immediately follow that attack with a bonus action, making one attack against the target with your hooves.
Hooves. Your hooves are natural melee weapons, which you can use to make unarmed strikes. If you hit with them, you deal bludgeoning damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Equine Build. You count as one size larger when determining your carrying capacity and the weight you can push or drag. In addition, any climb that requires hands and feet is especially difficult for you because of you r equine legs. When you make such a climb, each foot of movement costs you 4 extra feet, instead of the normal 1 extra foot.
Survivor. You have proficiency in one of the following skills of your choice: Animal Handling, Medicine, Nature, or Survival.

Random Height and Weight
Base Height 6'0", Length modifier +1d10
Base Weight 600lb., Weight modifier x(2d12) lb.

Languages. You can speak, read, and write Common and Sylvan.

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