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Minotaur

Minotaurs tend to vent their outrage through violence but they aren't generally quick to anger. They are passionate, loving their friends and partners fiercely, and they laugh loud and long at good jokes.
They can be found travelling the Isle in small family groups or as solitary wanderers.

Basic Information

Anatomy

Minotaurs are barrel-chested humanoids with heads resembling those of bulls. Their horns range in size from about 1 foot long to great, curling weapons easily three times that length. They often ornament their horns with metal rings or sheathe them in metal to protect them from damage.
Manes of shaggy fur extend down minotaurs' necks and powerful backs, and males have long tufts of hair on their chins and cheeks. Their legs end in heavy, cloven hooves. Minotaurs are born with long, tufted tails, but some minotaurs have their tails docked as part of a coming-of-age ceremony; they find armour much more comfortable without a long tail in the way.

Civilization and Culture

Naming Traditions

Male Names: Alovnek, Brogmir, Brozhdar, Dornik, Drakmir, Orazhan, Grozdan, Kalazmir, Klattic, MeJislek, Nirikov, Prezhlek, Radolak, Rugilar, Sarovnek, Svarakov, Trovik. Vraslak, Yarvem
Female Names: Akra. Bolsa, Cica, Oakka, Drakisla, Eleska , Enka, lrnaya, jaska, Kalka, Makla, Noraka, Pesha, Raisha. Sokali, Takyat, Vrokya, Veska, Yelka, Zarka, Zoka
Lifespan
Up to 150 years
Average Height
5'6" to 6'8"
Average Weight
179 to 367 lbs

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Minotaur

Ability Score Increase +2 Str, +1 Con
Size Medium
Speed 30ft

Horns. Your horns are natural melee weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d6 + your Strength modifier. instead of the bludgeoning damage normal for an unarmed strike.
Goring Rush. Immediately after you use the Dash action on your turn and move at least 20 feet, you can make one melee attack with your horns as a bonus action.
Hammering Horns. Immediately after you hit a creature with a melee attack as part of the Attack action on your turn, you can use a bonus action to attempt to shove that target with your horns. The target must be no more than one size larger than you and within 5 feet of you. Unless it succeeds on a Strength saving throw against a DC equal to 8 + your proficiency bonus + your Strength modifier, you push it up to 10 feet away from you.
Imposing Presence. You have proficiency in one of the following skills of your choice: Intimidation or Persuasion.

Random Height and Weight
Base Height 5'4", Length modifier +2d8
Base Weight 175lb., Weight modifier x(2d6) lb.

Languages. You can speak, read, and write Common and Minotaur.

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