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Ancestries

In approx order of population   Common
Dwarves [sturdy, inventive]
Orcses [big/strong, ____] natural? willpower/charisma?   Uncommon
Humans [varied] flexible? drop charismatic
Galvan (lizardfolk) [strong, lightning] (or sturdy instead of strong? definitely big)
Elves (agile, magic) (or natural? i think agile is canon, but maybe we drop magic)
  Rare
Red Sages / Rojin Vari (playable?) [discipline/willpower. natural in terms of *survivalism*]
Olympians Aasimar/Aaracokra/kenku -(playable?) exiled rom Thule. flying/alien (amnesiac)
<drow> (playable?)
clockwork/warforged (playable?)
  don't have: small, fire, water?, earth, sneaky, tricky   Potential Ideas:   gnomes/goblins - interesting shapechanging thing. 'cinder' fire genasi - could be native to the desert. half-giants - offshoots of the fomorians? problem is that we already have big bois in orcses and galvan. yuan-ti/gorgon - in the jungle/swamp. reclusive. tieflings - offspring of the demon bankers? could be born to anyone and seen as a curse?       halflings? some kind of fungal colony (geth, ermac) merfolk/triton extradimensional aliens like gith minotaur shifters/changelings