The Hunters
The Hunters are a guild dedicated to killing dangerous monsters. It was founded in 2 AC.
Structure
The Grandmaster Trygve Solveig oversees the organization. Under the Grandmasters are four Wardens Ragna Solveig, Jack Merriweather, Thirivax (Old Spike) and Emerald Evernight. Under the wardens are the Mentors, the leaders of the lodges. And the rank and file are the Hunters, ranks 1-10.
Public Agenda
research and kill dangerous monsters created by the convergence.
Assets
The Hunter's Brew: A dark thick potion created by The Hunters to aid them in killing monsters. It gives you resistance to monstrous infections like vampirism while also making you stronger and faster. Each new recruit is given the brew on their initiation. Not all can survive it, and for those that do, it's a painful experience.
History
The Hunters were created two years after the convergence to deal with the surge of monsters.
Laws
Never attack a fellow Hunter.
Never shame the guild.
Always finish a contract or return the pay.
Stem the tide.
Founding Date
2 AC
Alternative Names
Monster Hunter guild
Demonym
Hunters
Leader
Leader Title
Location
Controlled Territories
Notable Members
Comments